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Revelation Online (TianYu) (.*PG)

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lelicopter
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Re: Revelation Online (TianYu) (.*PG)

Post by lelicopter »

godskin wrote:
jeckerson wrote:Is it possible to decode text content inside entities/client/*.pyo files?
no
it's not true)) today I wrote decoder and coder for .PYO files. And want to exchange it for .pg packer (not unpacker).

gamestrings_ru.py

Code: Select all

# -*- coding: utf-8 -*-
TEXT_ACCOUNT_33 = ' '
TEXT_ACCOUNT_345 = 'OK'
TEXT_ACCOUNT_345_1 = 'Отмена '
TEXT_ACCOUNT_350 = 'Пожалуйста, подождите…'
TEXT_ACCOUNT_382 = 'Ошибка внешнего IP'
TEXT_ACCOUNT_387 = ' '
TEXT_ACCOUNT_387_1 = 'Напомнить позже'
TEXT_ACCOUNT_425 = 'Нажмите "Создать персонажа"'
gamestrings_zh_CN.py

Code: Select all

# -*- coding: utf-8 -*-
TEXT_ACCOUNT_33 = '您的显卡驱动版本不是最新,由于老版本的N卡驱动对《天谕》兼容性不佳,为了优化游戏体验,请务必更新到最新的驱动版本,<a href=\'event:http://www.geforce.cn/drivers\'><u><font color=\'#00D7FF\'>前往更新</font></u></a>'
TEXT_ACCOUNT_345 = '确定'
TEXT_ACCOUNT_345_1 = '取消'
TEXT_ACCOUNT_350 = '正在处理中。。。'
TEXT_ACCOUNT_382 = '获取外网IP出错'
TEXT_ACCOUNT_387 = '前往激活'
TEXT_ACCOUNT_387_1 = '以后再说'
TEXT_ACCOUNT_425 = '请点[创建角色]创建人物'
lelicopter
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Re: Revelation Online (TianYu) (.*PG)

Post by lelicopter »

diksonhe wrote:@Ekey V.0.0.7 r13 Unpakcer file Download Error, Please reload file, thanks so much. :D
http://my-files.ru/bqosjx (pass for extract: ROPGUnpacker)
X3D
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Re: Revelation Online (TianYu) (.*PG)

Post by X3D »

Is there a Blender or Max script that will import .primitives .visual and .model files?

I can view the .primitives within 3D Object converter but would be great to combine the skeleton/weights if thats possible?

Thankyou.
Cerophono
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Re: Revelation Online (TianYu) (.*PG)

Post by Cerophono »

lelicopter wrote:
diksonhe wrote:@Ekey V.0.0.7 r13 Unpakcer file Download Error, Please reload file, thanks so much. :D
http://my-files.ru/bqosjx (pass for extract: ROPGUnpacker)
This link is broke for me right now too, if you or Ekey can reupload again that'd be appreciated. :)
liuxing
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Posts: 15
Joined: Wed Apr 09, 2014 4:50 am

Re: Revelation Online (TianYu) (.*PG)

Post by liuxing »

godskin wrote:
s25jin wrote:hi~
blender can open file "*.visual"
Animation files can bring in blender?
Use 3d Object Convert to Open
sorry 3d object convert can't supprt animation
pl02225681
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Posts: 3
Joined: Thu Jan 19, 2017 11:34 pm

Re: Revelation Online (TianYu) (.*PG)

Post by pl02225681 »

hey man, sry to bother!
i wanted to send a pm but i can't,
i'm new to this forum and to this domaine too,
I found ur revelation online pg unpacker and this really helped me for
doing a translation job, thank you very much for this!
but i don't know how to re-packet the files into a .pg file,
could u plz teach me or help me? thank you in advance!
tolocago
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Posts: 2
Joined: Sat Dec 17, 2011 12:10 am

Re: Revelation Online (TianYu) (.*PG)

Post by tolocago »

Hi all!

Some1 have infor about how open the pyo files for translation?

Thanks in advance.
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