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Forza Motorsport Resource Extraction (.carbin)
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Re: Forza Motorsport Resource Extraction (.carbin)
Hi, please be patient, especially during this time of year. There is no need to use capital letters which can be interpreted as you being hostile/demanding towards our community. Such behavior is not permitted. Also, do not report your own posts falsely for attention. Due to this, I have placed a temporary ban on your account.aliann34 wrote:WHAT NEW ABOUT RIPPING/EXTRACTING FORZA 6 APEX OR FORZA HORIZON 3 MODELS ?
I will be keeping an eye on this thread.
Happy holidays!
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Re: Forza Motorsport Resource Extraction (.carbin)
Oh yes, finally! This dude got no chill, everyday asking for the same stupid thing.Gh0stBlade wrote:Due to this, I have placed a temporary ban on your account.
I will be keeping an eye on this thread.
Happy holidays!
If there would be news, those would have been posted already.
Happy holidays Gh0stBlade!
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Re: Forza Motorsport Resource Extraction (.carbin)
Yeah the guy is a bit annoying but for some reason Chipicao isn´t active for some time now in this forum last visit: Jul 07.......Automotive Gaming wrote:Oh yes, finally! This dude got no chill, everyday asking for the same stupid thing.Gh0stBlade wrote:Due to this, I have placed a temporary ban on your account.
I will be keeping an eye on this thread.
Happy holidays!
If there would be news, those would have been posted already.
Happy holidays Gh0stBlade!
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Re: Forza Motorsport Resource Extraction (.carbin)
Ooohhh sorry I could not pay attention I promise I can wait FM6A and FH3 models.Gh0stBlade wrote:Hi, please be patient, especially during this time of year. There is no need to use capital letters which can be interpreted as you being hostile/demanding towards our community. Such behavior is not permitted. Also, do not report your own posts falsely for attention. Due to this, I have placed a temporary ban on your account.aliann34 wrote:WHAT NEW ABOUT RIPPING/EXTRACTING FORZA 6 APEX OR FORZA HORIZON 3 MODELS ?
I will be keeping an eye on this thread.
Happy holidays!
Good or Bad news ?
Last edited by Gh0stBlade on Fri Jan 06, 2017 2:13 am, edited 1 time in total.
Reason: Double post merge.
Reason: Double post merge.
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Re: Forza Motorsport Resource Extraction (.carbin)
Hi, please do not double post if you are not adding substantial/critical information. Bumping the topic every few days will not get you 3D models any quicker. To my knowledge the game files are supposedly encrypted (FH3).aliann34 wrote:Ooohhh sorry I could not pay attention I promise I can wait FM6A and FH3 models.Gh0stBlade wrote:Hi, please be patient, especially during this time of year. There is no need to use capital letters which can be interpreted as you being hostile/demanding towards our community. Such behavior is not permitted. Also, do not report your own posts falsely for attention. Due to this, I have placed a temporary ban on your account.aliann34 wrote:WHAT NEW ABOUT RIPPING/EXTRACTING FORZA 6 APEX OR FORZA HORIZON 3 MODELS ?
I will be keeping an eye on this thread.
Happy holidays!
Good or Bad news ?
==
I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.
Oh, and if there are more violations of forum rules, this thread might be temporarily locked.
Cheers.
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Re: Forza Motorsport Resource Extraction (.carbin)
Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.
Oh, and if there are more violations of forum rules, this thread might be temporarily locked.
Cheers.
http://www78.zippyshare.com/v/V34s4ovg/file.html
Re: Forza Motorsport Resource Extraction (.carbin)
Are you going to upload the full dev build eventually?TheAdmiester wrote:Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.
Oh, and if there are more violations of forum rules, this thread might be temporarily locked.
Cheers.
http://www78.zippyshare.com/v/V34s4ovg/file.html
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Re: Forza Motorsport Resource Extraction (.carbin)
please more car Aston DB11 etc.TheAdmiester wrote:Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.
Oh, and if there are more violations of forum rules, this thread might be temporarily locked.
Cheers.
http://www78.zippyshare.com/v/V34s4ovg/file.html
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Re: Forza Motorsport Resource Extraction (.carbin)
Eventually something will happen with it.D3FEKT wrote:Are you going to upload the full dev build eventually?TheAdmiester wrote:Here's the 2016 Cadillac ATS-V model from the dumped debug version. I thought I'd send one that's unreleased just in case they're different to the retail version cars. I don't think there's any difference but I'd love if someone could get into them.Gh0stBlade wrote: I'm being told a "debug" version of FH3 PC was accidentally pushed in a patch a few days ago. This has all files decrypted, if anyone has it you might want to post it or file samples. I'm interested in taking a look at the 3D models.
Oh, and if there are more violations of forum rules, this thread might be temporarily locked.
Cheers.
http://www78.zippyshare.com/v/V34s4ovg/file.html
I have the full build backed up so don't worry about *me* losing it either.
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Re: Forza Motorsport Resource Extraction (.carbin)
Not sure if this helps at all but it seems that the texture format, .swatchbin, is frequently (but not always) referred to as a .png in the .exe's strings.
This string refers to media\UI\textures\data_bound\anthem(which is a .zip)\bucketlist_tiles\Challenge_Placeholder_1.png, but if I navigate there:
It's just a .swatchbin file. Simply renaming the extension to .png doesn't work as you'd probably expect, but it might be helpful to know it seems to act like they're PNGs.
This string refers to media\UI\textures\data_bound\anthem(which is a .zip)\bucketlist_tiles\Challenge_Placeholder_1.png, but if I navigate there:
It's just a .swatchbin file. Simply renaming the extension to .png doesn't work as you'd probably expect, but it might be helpful to know it seems to act like they're PNGs.
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Re: Forza Motorsport Resource Extraction (.carbin)
Hmm How is it going to be ?TheAdmiester wrote:Not sure if this helps at all but it seems that the texture format, .swatchbin, is frequently (but not always) referred to as a .png in the .exe's strings.
This string refers to media\UI\textures\data_bound\anthem(which is a .zip)\bucketlist_tiles\Challenge_Placeholder_1.png, but if I navigate there:
It's just a .swatchbin file. Simply renaming the extension to .png doesn't work as you'd probably expect, but it might be helpful to know it seems to act like they're PNGs.
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Re: Forza Motorsport Resource Extraction (.carbin)
.modelbin meshes appear to be simple but some uvs, like for the hood_a are a lttle bit tricky.
where 4 is 4 bytes (DWord), 0100= 1 DW, 2A000000= face indices to follow
UV block sizes so far: 0x10 (?), 0x18, 0x24
Patterns give the files a structure, such as 0400 0100 2A000000 for the FI's listwhere 4 is 4 bytes (DWord), 0100= 1 DW, 2A000000= face indices to follow
UV block sizes so far: 0x10 (?), 0x18, 0x24
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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Re: Forza Motorsport Resource Extraction (.carbin)
The fact that you have anything so far is pretty amazing. I have no idea about any of this stuff but keep it up!shakotay2 wrote:.modelbin meshes appear to be simple but some uvs, like for the hood_a are a lttle bit tricky.Patterns give the files a structure, such as 0400 0100 2A000000 for the FI's list
where 4 is 4 bytes (DWord), 0100= 1 DW, 2A000000= face indices to follow
UV block sizes so far: 0x10 (?), 0x18, 0x24
EDIT: I have no idea if this might help - every car has a much smaller (around 1KB) .carbin_debug. I know it's probably too small to contain actual model data, but it must have something. Have you checked that for the CAD_ATSV_16?