Hello all!
For the past few months I have been working on a mod to no avail. I've been trying to add boots to the swimsuits that came with the recent patches as FOB event rewards.
In order to better describe my problem, I will give a short report on what I have done so far.
I found out that the model and texture files for female swimsuits are located in 00.dat\19971a2b34806.fpk file. So I extracted the model file (dlf0_main0_def_f.fmdl) and used the 3ds max scripts provided by the dear members of the community to make changes to the model.
In order to add boots, I extracted the boots mesh from the female combat fatiques (chunk0\Assets\tpp\pack\player\parts\plparts_dd_female.fpkd\dds6_main0_def.fmdl) and added them to the leg mesh of the swimsuit model. During this process I kept the total number of vertices and faces intact by deleting a number of vertices and faces from the leg mesh and adding some after attaching the boots mesh.
so I replaced the modifies leg mesh using the scripts and the hex editor and as far as viewing the model in 3ds max goes, I made it work. But when I injected the mod files into the game, the model became distorted and I have not been able to make it work ever since. I have attached some screenshots of my work process and the final results in order to give you guys a better description.
I've also added a link to all my files in case you want to try something yourself.
https://drive.google.com/open?id=0B0k_K ... TZyWmozb2M
work progress2.jpg
I appreciate any help that you guys can offer...Thanks a lot!
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