Nah but in all seriousness, you can't do that simply because it'd distort the face. You would most likely have to re-rig the model. Also, one eye remains since Big Boss had one eye on his model so you could just keep that there but you'd probably have to use his eyepatch too to hide the missing eye.[/quote]HeartlessSeph wrote:I'd assume with the vertex editor script it might be possible, since that script allowed the posibily of moving the vertex of the banada to be moved whn the horn was removed for the TMWSTW mod on the nexus I believe. Not sure how many vertexs/vertices can be morphed though.Solidcal wrote:That sounds like an interesting proposition, but can it be done properly with model swapping? I thought that the eyeballs would be missing if you swapped an outfit out for the GZ suit.Solidcal wrote:Has anyone tried to morph BB's GZ sneaking suit to a more female look body type? Would be an interesting swap for the black MGS1 styled sneaking suit.
Ah I see. I was also looking to using the actual Big Boss GZ suit wearing full model character than Venom's version. But thanks. That answers my question.
Edit: Another question. Does anyone know which file deals with the NVG's/Thermal's greenish overlay effect when selected? I would like to do a mod that replaces the NVG with Raiden's sheathed sword as seen in GZ's Jaminus Vu and use the vertex script to move it so it is placed on Raiden's back. Though I can't remember if TPP makes the NVG model invisible when using the raiden model like it did with Raiden in the GZ side op. So yeah if anyone can tell me. That'd be great.