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Marvel Heroes texture tool

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SciBott
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Re: Marvel Heroes texture tool

Post by SciBott »

daemon1 wrote:This is not much work. But before wasting time on sorting textures, let's make some tests, to find which will be the best way to sort them.
What kind of tests?
My hex editor is HxD. I used maxi-pedia's decimal to hex converter to get the numbers to enter which did not exactly work.
CoolGuy69
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Re: Marvel Heroes texture tool

Post by CoolGuy69 »

daemon1 wrote:
SciBott wrote:How much work is it to modify the code to extract these 3 ratios into their own sub directories?
This is not much work. But before wasting time on sorting textures, let's make some tests, to find which will be the best way to sort them.
I need help. Every time i start extracting the textures, it only extracts the norm textures of nightcrawler and electra but nothing else. Am I doing something wrong? Thanks for your time. :]
daemon1
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Re: Marvel Heroes texture tool

Post by daemon1 »

Either you're doing something wrong, or they changed file format.
CoolGuy69
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Re: Marvel Heroes texture tool

Post by CoolGuy69 »

daemon1 wrote:Either you're doing something wrong, or they changed file format.
If they did, do you think you can update the tool? And if I did somrthing wrong can you tell me what it is? Much appreciation! :)
Andelx
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Re: Marvel Heroes texture tool

Post by Andelx »

I can confirm they have not changed file formats, and the tool still works perfectly.

In an empty folder, you want these items:
Marvel_heroes_tfc
Izo2.dll
Izo2_64.dll
TextureFileCacheManifest.bin
Textures
CharTextures

And you just have to drag the 'TextureFileCacheManifest.bin' over the Marvel_heroes_tfc file, and it should extract flawlessly.
CoolGuy69
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Re: Marvel Heroes texture tool

Post by CoolGuy69 »

Andelx wrote:I can confirm they have not changed file formats, and the tool still works perfectly.

In an empty folder, you want these items:
Marvel_heroes_tfc
Izo2.dll
Izo2_64.dll
TextureFileCacheManifest.bin
Textures
CharTextures

And you just have to drag the 'TextureFileCacheManifest.bin' over the Marvel_heroes_tfc file, and it should extract flawlessly.
I did what you said and it stops at texture 129 and crashes :(
Andelx
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Re: Marvel Heroes texture tool

Post by Andelx »

Huh, now the same thing is happening to me. That's strange.

Well, it might get fixed, maybe not. I enjoyed it while it lasted. ^_^
daemon1
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Re: Marvel Heroes texture tool

Post by daemon1 »

whats the size of TextureFileCacheManifest.bin ?
Andelx
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Re: Marvel Heroes texture tool

Post by Andelx »

daemon1 wrote:whats the size of TextureFileCacheManifest.bin ?
Just checked, the file itself is 5,225 KB
daemon1
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Re: Marvel Heroes texture tool

Post by daemon1 »

so it changed
CoolGuy69
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Re: Marvel Heroes texture tool

Post by CoolGuy69 »

daemon1 wrote:so it changed
Are you going to update it? :]
daemon1
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Re: Marvel Heroes texture tool

Post by daemon1 »

Tool updated.
Andelx
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Re: Marvel Heroes texture tool

Post by Andelx »

Thank you very much again. ^_^
daemon1
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Re: Marvel Heroes texture tool

Post by daemon1 »

Better tell, is it working? ;)
Andelx
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Re: Marvel Heroes texture tool

Post by Andelx »

Yup! Working fine, thanks. ^______^
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