Can't find a post at the time, and I can't access any links in any posts that Neosis.shakotay2 wrote:Read here, post as of Tue Apr 19, 2016 4:48 pm
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Killer Instinct .kimesh / .kihkx
Re: Killer Instinct .kimesh / .kihkx
- shakotay2
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Re: Killer Instinct .kimesh / .kihkx
you're kidding me, aren't you?Manters wrote:Can't find a post at the time,shakotay2 wrote:Read here, post as of Tue Apr 19, 2016 4:48 pm
viewtopic.php?f=16&t=14217&p=117951&hilit=pack#p117951
http://richwhitehouse.com/index.php?con ... sv4177.zipand I can't access any links in any posts that Neosis.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Killer Instinct .kimesh / .kihkx
Oh dear... I meant "I can't find any links to a Noesis plugin for kitex in all the posts in this topic" Damn it.shakotay2 wrote:Manters wrote:http://richwhitehouse.com/index.php?con ... sv4177.zipand I can't access any links in any posts that Neosis.
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Re: Killer Instinct .kimesh / .kihkx
Hi guys great progress here!
I haven't tried yet, so I have a question...
How you manage to select the accesories? I mean, there are probably thousands of combination for a single character.
I can make a front end for the customization selection just in case you need it
I haven't tried yet, so I have a question...
How you manage to select the accesories? I mean, there are probably thousands of combination for a single character.
I can make a front end for the customization selection just in case you need it
Re: Killer Instinct .kimesh / .kihkx
That would be great however I feel like that would take a lot of time as their is currently no standardized formatting for the various accessory slots. For example on Fulgore his weapons parts are named "Fulgore_Weapon_hitech... Fulgore_Weapon_Military" But on Hisako it's "Hisako_acc01_area_a... Hisako _acc02_area_a"interloko wrote:Hi guys great progress here!
I haven't tried yet, so I have a question...
How you manage to select the accesories? I mean, there are probably thousands of combination for a single character.
I can make a front end for the customization selection just in case you need it
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Re: Killer Instinct .kimesh / .kihkx
I need to know how the script Works.
How the files loaded? Just grab all the files from a folder and load them all?
The idea is to make it user friendly. You will see the accesories just as in game and click on it to select
All the names will be stored in external text files
How the files loaded? Just grab all the files from a folder and load them all?
The idea is to make it user friendly. You will see the accesories just as in game and click on it to select
All the names will be stored in external text files
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Re: Killer Instinct .kimesh / .kihkx
Can someone supply me the bone files? trying to port Orchid with the files TFA shared but they don't contain them, only mesh parts
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Re: Killer Instinct .kimesh / .kihkx
I can't open the links you are sending, they show up as question marks. i need the files for judge and retro judge.
To be more specific, i need the texture files for retro judge and judge, im able to open the model files, but i really need the textures and im seemingly unable to open any of the feen.us links
To be more specific, i need the texture files for retro judge and judge, im able to open the model files, but i really need the textures and im seemingly unable to open any of the feen.us links
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Re: Killer Instinct .kimesh / .kihkx
I'm also having this problem. Nothing but a question mark image shows up for me.MEGASEAN2812 wrote:I can't open the links you are sending, they show up as question marks. i need the files for judge and retro judge.
To be more specific, i need the texture files for retro judge and judge, im able to open the model files, but i really need the textures and im seemingly unable to open any of the feen.us links
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Re: Killer Instinct .kimesh / .kihkx
Just wanted to say thanks to all those who worked on porting these! I'm sure someone is already porting these to SFM so everyone can have access to them.
Made this in Cycles.
Made this in Cycles.
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Re: Killer Instinct .kimesh / .kihkx
Great render 42tenthlick! I love it, about updates thanks to TFA who provided detailed report on broken UV's I'm fixing them ATM, after that I think you should get models without big problems, right?
Making model-import scripts, PM