Took care of it...RunaWhite wrote:The tool is currently offline due to the issues MDA already explained. It will be back online once he manages to fix those.
And guys, I'm not sure offering money for extracting copyrighted stuff is right.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
ARchive_neXt
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Re: ARchive_neXt
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: ARchive_neXt
ARchive_neXt is back! This time, I hope for good. I believe the issue was with the WinRar installer package. I have switched to using a Windows installer package and it passes Metascan with flying colors.
New version is 2.12.21.0 which now supports AC:Rogue (still working on AC:Syndicate)
If you have been using my 3DSMax importer for arx files, you will also need to grab the newer version of it as well.
--MDA
New version is 2.12.21.0 which now supports AC:Rogue (still working on AC:Syndicate)
If you have been using my 3DSMax importer for arx files, you will also need to grab the newer version of it as well.
--MDA
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ARchive_neXt v4.03.27.0 Now Available!
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Re: ARchive_neXt
Yay! Good to know that it wasn't caused by your code directly.MichaelDarkAngel wrote:ARchive_neXt is back! This time, I hope for good. I believe the issue was with the WinRar installer package. I have switched to using a Windows installer package and it passes Metascan with flying colors.
New version is 2.12.21.0 which now supports AC:Rogue (still working on AC:Syndicate)
If you have been using my 3DSMax importer for arx files, you will also need to grab the newer version of it as well.
--MDA
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Re: ARchive_neXt
it means exactly what error says, missing library lzo.dll... It need to sit next to exe file
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: ARchive_neXt
Haha. Uhh, that makes sense!michalss wrote:it means exactly what error says, missing library lzo.dll... It need to sit next to exe file
I did my homework now and searched, didn't know it was an issue on my side.
Thank you!
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Re: ARchive_neXt
Sorry about that. lzo.dll is required by ArchiveX.dll, but it doesn't get picked up by the installer program because it's separate from the ARchive_neXt solution. I didn't realize it wasn't there because I already have it installed.
It will be fixed tonight.
Thanks for pointing it out.
--MDA
It will be fixed tonight.
Thanks for pointing it out.
--MDA
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Re: ARchive_neXt
Also,when I put a certain lzo.dll file in the main folder of the tool I get this in PoP Forgotten Sands:
You do not have the required permissions to view the files attached to this post.
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Re: ARchive_neXt
Missing lzo.dll issue fixed. Now at version 1.12.22.0.
@Mr. Mouse --
I haven't figured out how to handle the StreamedSound*.forge files yet. Of course, I really haven't put much effort into it either.
--MDA
@Mr. Mouse --
I haven't figured out how to handle the StreamedSound*.forge files yet. Of course, I really haven't put much effort into it either.
--MDA
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Re: ARchive_neXt
======MichaelDarkAngel wrote:Missing lzo.dll issue fixed. Now at version 1.12.22.0.
@Mr. Mouse --
I haven't figured out how to handle the StreamedSound*.forge files yet. Of course, I really haven't put much effort into it either.
--MDA
next FreeImage.dll....)))
//for texture map
======
next erorr in application:
Microsoft.DirectX.Direct3D.Mesh.FromFile (bla-bla....)
======
File *.x ( in \TEMP) - not a complete model (1/2 or 1/4)
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Re: ARchive_neXt
First error caused by another missing dll. Second error caused by the first error. This issue has been fixed. New version 1.12.22.1 now available.Paliha wrote:======
next FreeImage.dll....)))
//for texture map
======
next erorr in application:
Microsoft.DirectX.Direct3D.Mesh.FromFile (bla-bla....)
======
File *.x ( in \TEMP) - not a complete model (1/2 or 1/4)
The last part could be caused by the error also, if by not complete you mean the textures are missing.
--MDA
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Re: ARchive_neXt
MichaelDarkAngel wrote:
First error caused by another missing dll. Second error caused by the first error. This issue has been fixed. New version 1.12.22.1 now available.
The last part could be caused by the error also, if by not complete you mean the textures are missing.
--MDA
Code: Select all
System.NullReferenceException: Object reference not set to an instance of an object.
в ARchive_neXt.arxForm.arxDrawMesh()
в ARchive_neXt.arxForm.OnPaint(PaintEventArgs e)
в System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
в System.Windows.Forms.Control.WmPaint(Message& m)
в System.Windows.Forms.Control.WndProc(Message& m)
в System.Windows.Forms.ScrollableControl.WndProc(Message& m)
в System.Windows.Forms.ContainerControl.WndProc(Message& m)
в System.Windows.Forms.Form.WndProc(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
//win10 x64