(Slight thread necro )
My new plugin platform Maki + the POP2008 plugin Elika allow you to extract/replace files in the new Prince of Persia for PC.
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Search found 92 matches
- Fri Apr 24, 2009 6:10 pm
- Forum: Game Archive
- Topic: Prince of persia
- Replies: 19
- Views: 7757
- Wed Apr 30, 2008 12:46 am
- Forum: Game Archive
- Topic: Assassins Creed PC .forge files
- Replies: 194
- Views: 145389
Re: Assassins Creed PC .forge files
Added my writeup for the forge format to the wiki.
Hope I didn't mess up the copypasting and the bytecount, it pretty much took more time to write than to code the basic extractor
Hope I didn't mess up the copypasting and the bytecount, it pretty much took more time to write than to code the basic extractor
- Mon Apr 28, 2008 2:42 am
- Forum: Game Archive
- Topic: Assassins Creed PC .forge files
- Replies: 194
- Views: 145389
Re: Assassins Creed PC .forge files
New final build for the night (280408-0335) has more bugs fixed and should extract pretty much every texture correctly (as far as I've been able to test anyway).
I could use some betatesters and comments.
I could use some betatesters and comments.
- Sun Apr 27, 2008 11:20 pm
- Forum: Game Archive
- Topic: Assassins Creed PC .forge files
- Replies: 194
- Views: 145389
Re: Assassins Creed PC .forge files
http://www.turfster.be/Assassin/Defend.jpg, surrounded by img /img bbcodes
- Sun Apr 27, 2008 10:43 pm
- Forum: Game Archive
- Topic: Assassins Creed PC .forge files
- Replies: 194
- Views: 145389
Re: Assassins Creed PC .forge files
Tadaa!
New build up, with updated and fixed file extraction from forge files and texture extraction from the extracted datafiles.
New build up, with updated and fixed file extraction from forge files and texture extraction from the extracted datafiles.
- Sun Apr 27, 2008 2:51 am
- Forum: Game Archive
- Topic: Assassins Creed PC .forge files
- Replies: 194
- Views: 145389
Re: Assassins Creed PC .forge files
Ok, try this very, very early beta of Animus. Most of the datafiles should be extracted and unpacked successfully (except the ones that state "Hacked patch" and don't match my quick file format writeup, those are prolly screwed ;) This includes sound files at the moment). Haven't done any ...
- Sat Apr 26, 2008 10:46 pm
- Forum: Game Archive
- Topic: Assassins Creed PC .forge files
- Replies: 194
- Views: 145389
Re: Assassins Creed PC .forge files
Doing some work on this format, since Assassin's creed runs on an updated JADE engine.
Hope to have a first data file unpacker done by tomorrow.
Hope to have a first data file unpacker done by tomorrow.
- Tue Feb 06, 2007 6:14 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 2 - any luck?
- Replies: 299
- Views: 125318
I haven't touched a single line of code since last year due to being overseas and having a total work overload, and I don't see it happening in the near future to be honest, so all current projects (including solidus) are on hold indefinitely. MGS3 support wouldn't have been ready anytime soon anywa...
- Wed Dec 06, 2006 2:00 am
- Forum: Game Archive
- Topic: Metal Gear Solid 2 - any luck?
- Replies: 299
- Views: 125318
Today's update will make TheDyingInformant very happy
You can now extract all audio in the game from bgm.dat, vox.dat, movie.dat and demo.dat
You can now extract all audio in the game from bgm.dat, vox.dat, movie.dat and demo.dat
- Wed Dec 06, 2006 1:56 am
- Forum: Game Archive
- Topic: Metal Gear Solid (1/PC) VOX files
- Replies: 9
- Views: 5522
- Tue Dec 05, 2006 1:45 pm
- Forum: Game Archive
- Topic: Metal Gear Solid (1/PC) VOX files
- Replies: 9
- Views: 5522
- Mon Dec 04, 2006 3:54 pm
- Forum: Game Archive
- Topic: Metal Gear Solid (1/PC) VOX files
- Replies: 9
- Views: 5522
Grab the new build off the site . It's pretty hack-ish at the moment, but mono files *should* be decoded correctly. Stereo files get decoded to 2 mono wav files, but they still clip occasionally. Anyway, see what it does if you throw more files at it, and check if for example the pitch is right. Don...
- Mon Dec 04, 2006 2:26 pm
- Forum: Game Archive
- Topic: Metal Gear Solid (1/PC) VOX files
- Replies: 9
- Views: 5522
- Thu Nov 30, 2006 6:16 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 2 - any luck?
- Replies: 299
- Views: 125318
- Thu Nov 30, 2006 5:03 am
- Forum: Game Archive
- Topic: Metal Gear Solid 2 - any luck?
- Replies: 299
- Views: 125318
Short interim update for the current build : I polished off most of the problems with the effects code, so now you should be able to extract (most) soundeffects and enemy speech from the SDX files. There are a few files whose timestamps differ from the others that aren't converted correctly, but mos...