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Search found 149 matches
- Wed Oct 28, 2020 6:54 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144335
Re: Cethleann - The Koei Swiss Army Knife
Cethleann works with Hyrule warriors age of calamity demo version's rdb files but with no filenames.
- Fri Oct 16, 2020 4:41 am
- Forum: 3D/2D models
- Topic: Taz Wanted: .obe model file
- Replies: 0
- Views: 463
Taz Wanted: .obe model file
https://anonymousfiles.io/vSPwFVa8/
This download link to the .rar file which also contains the compressed .bmp and .gif files along with it's .gcp archive file that was extracted from.
This download link to the .rar file which also contains the compressed .bmp and .gif files along with it's .gcp archive file that was extracted from.
- Fri Oct 16, 2020 2:40 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 168680
Re: Noesis g1m/g1t/g1a importer
So how do I load the .g1a files with the new C++ version?
EDIT: Oh wait, nevermind, I figured it out
EDIT: Oh wait, nevermind, I figured it out
- Fri Oct 09, 2020 5:46 pm
- Forum: 3D/2D models
- Topic: Tales of Crestoria Tools
- Replies: 78
- Views: 37625
Re: Tales of Crestoria Tools
Had you started working on the animation formats yet?
- Sun Oct 04, 2020 3:14 pm
- Forum: Compressed files and methods
- Topic: Help Decrypt Cryengine Animation .caf file?
- Replies: 2
- Views: 1196
Re: Help Decrypt Cryengine Animation .caf file?
send out a .caf file
- Sat Sep 19, 2020 4:45 am
- Forum: Compressed files and methods
- Topic: Trails of Cold Steel III (PC) - Compressed .phyre files
- Replies: 0
- Views: 901
Trails of Cold Steel III (PC) - Compressed .phyre files
https://anonymousfiles.io/GHRvAX9s/
The .phyre files I extracted from the .PKG files from the Trails of Cold Steel 3 PC Demo, seem to be compressed or corrupted from the ones used in the previous Trails of Cold Steel games and other Falcom-developed games.
The .phyre files I extracted from the .PKG files from the Trails of Cold Steel 3 PC Demo, seem to be compressed or corrupted from the ones used in the previous Trails of Cold Steel games and other Falcom-developed games.
- Tue Sep 01, 2020 9:41 pm
- Forum: 3D/2D models
- Topic: WII - NDWI
- Replies: 2
- Views: 746
Re: 1180970400 NDWI
What game is the file from?
- Wed Aug 26, 2020 1:20 am
- Forum: 3D/2D models
- Topic: tales of vesperia models
- Replies: 1
- Views: 627
Re: tales of vesperia models
viewtopic.php?f=16&t=18844blacknight411 wrote: ↑Tue Aug 25, 2020 11:28 pm how do I unpackage the Datfiles. https://sta.sh/0r872om22hf
It's kinda buggy on several of the models (Rita), but you need the PC version files to rip the models and the bones.
- Sat Aug 22, 2020 10:52 pm
- Forum: 3D/2D models
- Topic: Xenoblade Chronicles Definitive Edition (Switch) - .pcbeb file
- Replies: 4
- Views: 2525
Xenoblade Chronicles Definitive Edition (Switch) - .pcbeb file
I tried to decompress the .pcbeb file with offzip and it doesn't decompresses it properly. Download link: https://github.com/PredatorCZ/XenoMax/issues/14#issuecomment-675652697 Can you send me the other programs that are like offzip and I will try to use them to see if they decompress the .pcbeb fil...
- Wed Aug 05, 2020 12:06 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 168680
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Does it work with Arslan: The Warriors of Legend?
- Tue Jun 02, 2020 9:26 pm
- Forum: 3D/2D models
- Topic: Tales of Crestoria Tools
- Replies: 78
- Views: 37625
Re: Tales of Crestoria Tools
Any progress on the animation files?
- Tue Apr 28, 2020 6:11 pm
- Forum: Game Archive
- Topic: Xenoblade (Wii) - .rev file
- Replies: 0
- Views: 511
Xenoblade (Wii) - .rev file
https://anonymousfiles.io/iJdgqmP4/
These are the realtime cutscene archive files used in the game.
These are the realtime cutscene archive files used in the game.
- Mon Apr 20, 2020 12:45 am
- Forum: 3D/2D models
- Topic: RenderDoc and RPCS3
- Replies: 1
- Views: 2052
Re: RenderDoc and RPCS3
I've tried the RenderDoc .fbx exporter with RPCS3 and it gave me flat models with very small or no uvs. Maybe you should try a different application that works with RenderDoc .fbx exporter (currently 0x only) or just wait for someone (if you are not experienced with programming) to make a 1x version...
- Sun Apr 19, 2020 1:34 pm
- Forum: 3D/2D models
- Topic: Tales of the Abyss (PS2) - .anm and .rpx files
- Replies: 3
- Views: 1102
Re: Tales of the Abyss (PS2) - .anm and .rpx files
Tried to convert the rpx file with RPXto3DS.bms (not made by me!!) and it gave me a error. made by whom, then? Didn't provide the author instructions how to use the script? :D It was made by albinoleopard from ps23dformat.wikispaces.com (a old site that was archived few years ago) and the instructi...
- Sun Apr 19, 2020 2:54 am
- Forum: 3D/2D models
- Topic: Tales of the Abyss (PS2) - .anm and .rpx files
- Replies: 3
- Views: 1102
Tales of the Abyss (PS2) - .anm and .rpx files
Tried to convert the rpx file with RPXto3DS.bms (not made by me!!) and it gave me a error. - error in src\file.c line 487: fdnum_open() Error: No such file or directory Last script line before the error or that produced the error: 1 open FDDE 3DS 1 I tried versions 0.10.1 and 0.7.7 of quickbms and t...