you can use daemon1's Raw Texture tool.
offset 0x18
width 512
height 256
format BC7
switch swizzle
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Search found 1328 matches
- Sat Jun 01, 2019 11:01 am
- Forum: Game Archive
- Topic: Resident Evil Remaster (Nintendo Switch)
- Replies: 9
- Views: 3566
- Sat Jun 01, 2019 10:42 am
- Forum: Game Archive
- Topic: [android] Dragon Blaze *.ccz files
- Replies: 1
- Views: 625
Re: [android] Dragon Blaze *.ccz files
"Texture Packer" says it needs a 128-bit encryption key to open it.
https://www.codeandweb.com/texturepacker/download
https://www.codeandweb.com/texturepacker/download
- Sun May 26, 2019 3:08 am
- Forum: Graphic file formats
- Topic: SDD header (Just Dance 2015-2019 Wii)
- Replies: 4
- Views: 1736
Re: SDD header (Just Dance 2015-2019 Wii)
modding is not my area so i can't help you with putting the modified texture back into the game, :( but exporting the ckd textures from Noesis as dds and combining the alpha layer with the color layers is easy in Photoshop, just open the color image dds and alpha image dds and add alpha channel to c...
- Tue May 21, 2019 2:15 am
- Forum: Graphic file formats
- Topic: SDD header (Just Dance 2015-2019 Wii)
- Replies: 4
- Views: 1736
Re: SDD header (JD2015-2019 - Wii)
you must provide samples for examination.
- Mon May 20, 2019 9:55 am
- Forum: Graphic file formats
- Topic: Sherlock Holmes - Testament *.tex files xbox360
- Replies: 2
- Views: 1121
Re: Sherlock Holmes - Testament *.tex files xbox360
i updated the Noesis python script here to support your new samples.
https://forum.xentax.com/viewtopic.php? ... 65#p150565
https://forum.xentax.com/viewtopic.php? ... 65#p150565
- Mon May 20, 2019 12:17 am
- Forum: Graphic file formats
- Topic: .tex file
- Replies: 5
- Views: 2039
- Sun May 05, 2019 3:31 am
- Forum: 3D/2D models
- Topic: Toy Soldiers War Chest
- Replies: 27
- Views: 7035
Re: Toy Soldiers War Chest
i don't know anything about this game, i just looked at some samples.
i gave an example of what to type in cmd prompt in my post here:
https://forum.xentax.com/viewtopic.php? ... 41#p150208
i gave an example of what to type in cmd prompt in my post here:
https://forum.xentax.com/viewtopic.php? ... 41#p150208
- Sun Apr 14, 2019 12:00 am
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
- Sat Apr 06, 2019 9:47 pm
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 72740
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
your download link says i need permission from you to download, can you make public?TheArcadeStriker wrote: ↑Sat Apr 06, 2019 4:29 pmHere are 3 samples.
https://drive.google.com/open?id=17RlIH ... tbw4MEg06O
- Fri Apr 05, 2019 2:47 am
- Forum: 3D/2D models
- Topic: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
- Replies: 149
- Views: 72740
Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater
upload some samples for examination please.TheArcadeStriker wrote: ↑Thu Apr 04, 2019 8:11 pmDoes anyone have a working script for extracting the contents of TXP/extracted BIN files from VF5?
- Wed Apr 03, 2019 8:56 am
- Forum: Graphic file formats
- Topic: Sherlock Holmes *.tex files XBOX360
- Replies: 4
- Views: 2326
- Sun Mar 31, 2019 2:06 am
- Forum: 3D/2D models
- Topic: Toy Soldiers War Chest
- Replies: 27
- Views: 7035
Re: Toy Soldiers War Chest
no need, you have everything you need to extract all the things you want,sixxstreeter wrote: ↑Thu Mar 28, 2019 9:19 am thanks if need i can put a package togother for files just send a pm
i have faith in you!
- Sun Mar 31, 2019 2:04 am
- Forum: Game Archive
- Topic: Street Fighter X Tekken: help unpacking contents of CMN.eaf from XBOX 360 + more
- Replies: 3
- Views: 1096
Re: Street Fighter X Tekken: help unpacking contents of CMN.eaf from XBOX 360 + more
its code for QuickBMS script, link to program in my sig.
copy the code into a text file and name it somename.bms,
then drag it onto the Quickbms.exe then choose the eaf file
then select an extraction destination.
You can also find better instructions at the download page.
copy the code into a text file and name it somename.bms,
then drag it onto the Quickbms.exe then choose the eaf file
then select an extraction destination.
You can also find better instructions at the download page.
- Sat Mar 30, 2019 2:47 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 275
- Views: 154381
Re: Star Ocean Anamnesis Tools
not that i'm aware of, modding is not my area though.
- Thu Mar 28, 2019 11:21 pm
- Forum: Game Archive
- Topic: Street Fighter X Tekken: help unpacking contents of CMN.eaf from XBOX 360 + more
- Replies: 3
- Views: 1096
Re: Street Fighter X Tekken: help unpacking contents of CMN.eaf from XBOX 360 + more
did you try the bms script from this post?
https://forum.xentax.com/viewtopic.php? ... ken#p68473
https://forum.xentax.com/viewtopic.php? ... ken#p68473