3 out of 4 of your samples is corrupt, but this Noesis python script works with avatar.png.ckd
https://zenhax.com/viewtopic.php?f=7&t=8519#p43370
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 1328 matches
- Sat Feb 01, 2020 4:46 pm
- Forum: Graphic file formats
- Topic: Just Dance 2020 Wii Textures (tga.ckd, png.ckd)
- Replies: 4
- Views: 2105
- Thu Jan 30, 2020 3:19 pm
- Forum: Graphic file formats
- Topic: Runes of Magic DDS format?
- Replies: 4
- Views: 2225
Re: Runes of Magic DDS format?
that file is zlib compressed instead of lzma, and it is headerless rgba32 when decompressed,
i will try to modify the script later to accomodate these best i can.
i might just put this into a Noesis python script later for fun.
edit: script updated in previous post
i will try to modify the script later to accomodate these best i can.
i might just put this into a Noesis python script later for fun.
edit: script updated in previous post
- Fri Jan 17, 2020 1:10 am
- Forum: Graphic file formats
- Topic: [REQ] Help with old Macintosh/Quicktime format (*.pic/PICT)
- Replies: 5
- Views: 2201
Re: [REQ] Help with old Macintosh/Quicktime format (*.pic/PICT)
Is there a way to preserve the transparency when importing into Noesis, though? The transparency has been replaced with a black background. i'm pretty sure any image meant to have transparency in this game is accompanied by a file of the same name also with _a in the file name to denote "alpha...
- Wed Jan 15, 2020 8:55 am
- Forum: Graphic file formats
- Topic: [REQ] Help with old Macintosh/Quicktime format (*.pic/PICT)
- Replies: 5
- Views: 2201
Vampire Hurts (*.pic)
here is Noesis python script to open pic files from this game.
- Wed Jan 08, 2020 7:03 am
- Forum: Graphic file formats
- Topic: .dds file format
- Replies: 8
- Views: 2837
Re: .dds file format
texconv is a command-line tool, you must run it from command prompt.
- Wed Jan 08, 2020 1:43 am
- Forum: Graphic file formats
- Topic: .dds file format
- Replies: 8
- Views: 2837
Re: .dds file format
you can use texconv to convert to R11G11B10_FLOAT
https://github.com/Microsoft/DirectXTex/wiki/Texconv
https://github.com/Microsoft/DirectXTex/wiki/Texconv
Code: Select all
texconv -f R11G11B10_FLOAT -px conv_ your.dds
- Mon Jan 06, 2020 10:06 pm
- Forum: Graphic file formats
- Topic: [REQ] Help with old Macintosh/Quicktime format (*.pic/PICT)
- Replies: 5
- Views: 2201
Re: [REQ] Help with old Macintosh/Quicktime format (*.pic/PICT)
i don't think these pic samples are apple formats, just typical paletted/non-paletted rgb images with pic extension.
- Mon Jan 06, 2020 9:02 pm
- Forum: Graphic file formats
- Topic: Runes of Magic DDS format?
- Replies: 4
- Views: 2225
Re: Runes of Magic DDS format?
they are lzma compressed, here is bms script to decompress to viewable dds files.
edit
*updated script to support zlib compressed files also*
edit
*updated script to support zlib compressed files also*
- Mon Jan 06, 2020 8:08 pm
- Forum: Graphic file formats
- Topic: HELP with Raw images without any information about width and height
- Replies: 14
- Views: 3939
Re: HELP with Raw images without any information about width and height
what is the full game name and the platform from which the samples came?
i don't think these are images, the data looks compressed to me, don't know.
i don't think these are images, the data looks compressed to me, don't know.
- Sun Jan 05, 2020 7:50 pm
- Forum: Graphic file formats
- Topic: [SOLVED][.WIM] Made Man PC Textures
- Replies: 4
- Views: 1850
[PC] Made Man (.wim)
here is Noesis python script to open Made Man [PC] wim textures.
supports dxt1 and dxt5 top level mip only.- Sun Dec 15, 2019 6:38 am
- Forum: Graphic file formats
- Topic: Star Wars: Jedi Starfighter
- Replies: 15
- Views: 7955
[PS2] Star Wars: Jedi Starfighter (.tex)
here is Noesis python script to open the PS2 Jedi Starfighter tex files. :D tex_StarWarsJediStarFighter_PS2_tex.zip and here is a bms script to extract files from the PS2 pak archives and pmdl files. :D # script for QuickBMS http://aluigi.altervista.org/quickbms.htm get FOLDER basename idstring &quo...
- Sun Dec 01, 2019 3:50 am
- Forum: Graphic file formats
- Topic: Playstation 2 "r2t" / "rtx" textures
- Replies: 4
- Views: 2651
[PS2] Star Wars: Bounty Hunter (*.r2t)
The game title is Star Wars Bounty Hunter Here are some samples http://www.mediafire.com/download/cqn6159j532q3al/PS2Textures.zip password: xentax here is Noesis python script to open your three *.r2t samples. :D tex_StarWarsBountyHunter_PS2_r2t.zip supports 8bit rgba with shuffled palette need mor...
- Thu Nov 28, 2019 6:35 pm
- Forum: Graphic file formats
- Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
- Replies: 11
- Views: 3438
Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
i don't think removing the alpha is a good idea being that some rely on it but if you insist you can go into the script and change these lines: data = rapi.imageDecodeRawPal(data, palette, imgWidth, imgHeight, 8, "r8 g8 b8 a8") ... data = rapi.imageDecodeRawPal(data, palette, imgWidth, img...
- Thu Nov 28, 2019 3:35 am
- Forum: Graphic file formats
- Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
- Replies: 11
- Views: 3438
Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
i don't know what txd files you refer to, your first script posted looks incomplete and gets no results from your sample. the script i posted only finds and extracts each tex file from the sample, you still need to find a way to parse the tex files, this PS2 stuff has always been weird to me. :] edi...
- Wed Nov 27, 2019 8:53 am
- Forum: Graphic file formats
- Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
- Replies: 11
- Views: 3438
Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
i had no luck with the scripts you posted so i whipped up this one to get all tex files from your sample. :D get FOLDER basename math i = 1 findloc OFFSET binary "\x50\x32\x4E\x00\x00\x00\x00\x00" do goto OFFSET goto 0x40 0 seek_cur get SIZE long string NAME p "%s\%d.tex" FOLDER ...