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Search found 154 matches

by Ares722
Thu Nov 11, 2010 10:25 am
Forum: 3D/2D models
Topic: Lineage 2 Model Extracting and Custom Animations
Replies: 5
Views: 11485

Re: Lineage 2 Model Extracting and Custom Animations

yes i tried the umodel but that is unable to open the animation files. I know there is a convertor on that site that can import and export animation aswell but that one is for money , I was wondering if there were any other way to bring these in max or maya with animations :? (???) umodel and all i...
by Ares722
Sun Oct 31, 2010 12:53 pm
Forum: Game Archive
Topic: (PS3) FolkLore
Replies: 3
Views: 1047

Re: (PS3) FolkLore

i am not asking for help i am posting the extractor why would i post a sample file? Sorry, I misanderstood your intentions, I though that you wanted an help to convert the extracted game models... Anyway thanks for the script.....mybe I work too much with my wild imagination.....ehehe (: ....bye by...
by Ares722
Sat Oct 30, 2010 11:02 am
Forum: Game Archive
Topic: (PS3) FolkLore
Replies: 3
Views: 1047

Re: (PS3) FolkLore

Any sample file?
by Ares722
Wed Oct 27, 2010 6:57 pm
Forum: 3D/2D models
Topic: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Replies: 68
Views: 29813

Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?

Could you post the dae version with bone?Or covert a rigged model is not possibe for this game yet?
Ps thank you so much!!!
by Ares722
Sun Oct 24, 2010 2:33 pm
Forum: 3D/2D models
Topic: CASTLEVANIA LORDS OF SHADOW (WIP)
Replies: 14
Views: 4967

Re: CASTLEVANIA LORDS OF SHADOW (WIP)

Hi Сhrrox!!!,how did you do that? Have you created a bms script?
by Ares722
Thu Oct 21, 2010 4:38 pm
Forum: 3D/2D models
Topic: Problems in extracting wii files.
Replies: 9
Views: 3618

Re: Problems in extracting wii files.

yes, they are brmdl, so they can be easily extracted with different tools, but Wii models have a lower quality than the ps3 ones.
by Ares722
Wed Oct 13, 2010 3:21 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190536

Re: FF 13 3D models ripping possible ...

ultimaespio wrote:I don't recall Lightning using one...
Yes, you are right, mybe he meant "Shiva Motorcycle" but it's not the Lighting's vehicle.
Image
by Ares722
Wed Oct 13, 2010 3:08 pm
Forum: 3D/2D models
Topic: help please WII models
Replies: 7
Views: 4843

Re: help please WII models

The contents of this post was deleted because of possible forum rules violation.
by Ares722
Wed Oct 13, 2010 9:52 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190536

Re: FF 13 3D models ripping possible ...

I ripped almost all models so post a picture of the motocycle....bye
by Ares722
Tue Oct 12, 2010 5:27 pm
Forum: 3D/2D models
Topic: General question: convert photo to model
Replies: 4
Views: 1535

Re: General question: convert photo to model

The only software that I know which can do that is 3D Object modeller, http://www.3dsom.com/features/index.html .......I tried the pro version of this software some time ago but i was not so enthusiast for the low quality of the model and textures.....so yes! it is possible (but it is not so simple)...
by Ares722
Mon Oct 11, 2010 3:36 pm
Forum: Game Archive
Topic: (PS3) Darksiders OBPK packages
Replies: 6
Views: 6097

Re: (PS3) Darksiders OBPK packages

It seems quite interesting...... if I remember well , this game is based on unreal engine 3 ,right? Maybe Gildor 's tool could help...
by Ares722
Fri Oct 08, 2010 9:20 am
Forum: 3D/2D models
Topic: How extract models from LOCO land of Chaos [Online game]
Replies: 9
Views: 3955

Re: How extract models from LOCO land of Chaos [Online game]

logansan25 wrote:Anybody have a hex editor?
I need this, plis.
You can try with this:
http://www.chmaas.handshake.de/delphi/f ... /xvi32.htm
NB: there are other free hex editors on the web....bye
by Ares722
Tue Sep 14, 2010 11:57 am
Forum: 3D/2D models
Topic: Vanquish (Xbox 360)
Replies: 6
Views: 3867

Re: Vanquish (Xbox 360)

thanks man!!!
by Ares722
Sun Sep 05, 2010 10:41 am
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 161726

Re: [Request] Kingdom Hearts Birth By Sleep models

well the only reason I mentioned FBX as buggy is because I use a gameengine called gamecore. FBX works tip top until 3ds max came with the newer versions. Gamecore practically had to create custom fbx importers and change alot because the newer version of fbx was so different. I really don't mind a...
by Ares722
Sat Sep 04, 2010 5:19 pm
Forum: 3D/2D models
Topic: How extract models from LOCO land of Chaos [Online game]
Replies: 9
Views: 3955

Re: How extract models from LOCO land of Chaos [Online game]

The contents of this post was deleted because of possible forum rules violation.