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Search found 494 matches

by Rimbros
Fri Sep 30, 2011 9:56 pm
Forum: 3D/2D models
Topic: Legend of Wukong
Replies: 18
Views: 7344

Re: Legend of Wukong

CriticalError wrote:umm well the models not look bad but I prefer other games, thanks anyway
Of course but other games are really hard to decrypt and extract the models.
Only take a view of the games with 0 answers.
by Rimbros
Tue Sep 27, 2011 5:51 pm
Forum: 3D/2D models
Topic: Titan Quest 3D Files Format
Replies: 20
Views: 8799

Re: Titan Quest 3D Files Format

Well I've been trying to fix this manually and for anyone else trying to find a way to get this to work for animated meshes, it appears the quickest manual solution is to turn off deformation of the skin mesh, rotate the bones to the proper orientation, then turn back on deformation of the skin mes...
by Rimbros
Fri Sep 23, 2011 12:27 am
Forum: 3D/2D models
Topic: TwelveSky 2 Model Format
Replies: 59
Views: 19142

Re: TwelveSky 2 Model Format

Fine i changue the phyton and blender version and works now.
by Rimbros
Thu Sep 22, 2011 11:37 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model Format
Replies: 59
Views: 19142

Re: TwelveSky 2 Model Format

http://forum.xentax.com/download/file.php?id=4685 the attachment not exist :( Atachment exist, but i test and the script doesnt work fail in one line. If anyone can help to fix can be nice i think Zskara its very bussy now. http://i303.photobucket.com/albums/nn129/RIMBROS/REFERENCIAS/errorlog.jpg
by Rimbros
Thu Sep 22, 2011 11:22 pm
Forum: 3D/2D models
Topic: (Request) King Of Fighters Maximum Impact model rip
Replies: 20
Views: 16980

Re: (Request) King Of Fighters Maximum Impact model rip

Well, here files extracted from the game to test the code writted by fatduck. All have .pak format. http://www.megaupload.com/?d=VR3UQ459 Also .ms (MaxScript) Writed by fatduck (doesnt work in Max 9). http://gameresearch.5d6d.com/attachment.php?aid=232&k=b5af11cfbbd98533d7be88f46ff54705&t=13...
by Rimbros
Thu Sep 22, 2011 7:16 pm
Forum: 3D/2D models
Topic: Age of Conan: Hyborian Adventures
Replies: 0
Views: 934

Age of Conan: Hyborian Adventures

http://www.hookedgamers.com/images/28/age_of_conan_hyborian_adventures/previews/header_97_age_of_conan_hyborian_adventures.jpg I take a view of this game, and i see have tons and tons of resources, only the texture folder have 5GB in textures, i keep out the stuff with decompreser, i go to sleep an...
by Rimbros
Thu Sep 22, 2011 7:04 pm
Forum: 3D/2D models
Topic: (Request) King Of Fighters Maximum Impact model rip
Replies: 20
Views: 16980

Re: (Request) King Of Fighters Maximum Impact model rip

Maybe Fatduck can share the maxscript to load the decompressed dff, cause this its only woman models. :D, other think i see its the models have 100 parts and divided in triangles, to fix this load the textures first, then export to obj back, and import in blender the obj file, then use the blender f...
by Rimbros
Thu Sep 22, 2011 3:22 am
Forum: 3D/2D models
Topic: (Request) King Of Fighters Maximum Impact model rip
Replies: 20
Views: 16980

Re: (Request) King Of Fighters Maximum Impact model rip

This sounds like this, I found a script to load all the models and i have also all the models of this game here, dont ask by this, but i can remember the models are stored in one treadh i can remember in something page abouth models, anyway i cant keep out the models from the .rar file cause its enc...
by Rimbros
Thu Sep 22, 2011 1:10 am
Forum: 3D/2D models
Topic: TwelveSky 2 Model Format
Replies: 59
Views: 19142

Re: TwelveSky 2 Model Format

I got this from hour good friend Credits Zskaradek Quick importer [.mdl]:geometry,uv,weights,no bones Please check it. Press in text window alt+p and select mdl file. If in the same folder :mdl and dds - script make autotexturing. Work with models exctracted by Fatduck bms. http://forum.xentax.com/d...
by Rimbros
Wed Sep 21, 2011 1:50 am
Forum: 3D/2D models
Topic: (Request) King Of Fighters Maximum Impact model rip
Replies: 20
Views: 16980

Re: (Request) King Of Fighters Maximum Impact model rip

First of All i dont know PC VERSION of this game, but if you have one PC version (not Emulator ps2) upload the files, if you have ps2 version see how to extract the files and post here, its the same way, 3dvia and 3d ripper cant extract T position models. Look for the taito arcade rips. You can als...
by Rimbros
Wed Sep 21, 2011 1:43 am
Forum: 3D/2D models
Topic: Legend of Wukong
Replies: 18
Views: 7344

Re: Legend of Wukong

Nice models, good work chroxxx.
by Rimbros
Mon Sep 19, 2011 9:38 pm
Forum: 3D/2D models
Topic: Super Sentai Battle: Ranger Cross [Wii]
Replies: 6
Views: 4105

Re: Super Sentai Battle: Ranger Cross [Wii]

Mighty Morphy Power Rangers version 500 JAJAJAJAJ
by Rimbros
Sat Sep 17, 2011 2:27 am
Forum: 3D/2D models
Topic: (Request) King Of Fighters Maximum Impact model rip
Replies: 20
Views: 16980

Re: (Request) King Of Fighters Maximum Impact model rip

First of All i dont know PC VERSION of this game, but if you have one PC version (not Emulator ps2) upload the files, if you have ps2 version see how to extract the files and post here, its the same way, 3dvia and 3d ripper cant extract T position models.
by Rimbros
Thu Sep 15, 2011 10:56 pm
Forum: 3D/2D models
Topic: (Request) King Of Fighters Maximum Impact model rip
Replies: 20
Views: 16980

Re: (Request) King Of Fighters Maximum Impact model rip

MAP wrote:Is there a way to rip models from this game?
http://en.wikipedia.org/wiki/KOF:_Maximum_Impact_2

I'm looking for Terry Bogard and Nightmare Geese Howard from KOF MI2.
First of All extract the stuff from the dvd, then upload the samples here, and dont lost your time with 3D ripper.
by Rimbros
Sat Sep 10, 2011 12:34 am
Forum: 3D/2D models
Topic: RF Online .MSH Format + Source
Replies: 8
Views: 3245

Re: RF Online .MSH Format + Source

pixellegolas wrote:If you only want object then try a private server without gameguard and run 3d ripper. thats what I did and got all robots without problem. There are always nice ones in town
Jejeje, yes bro but 3D ripper never get T Position of Riged model.