Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Age of Conan: Hyborian Adventures

Post questions about game models here, or help out others!
Post Reply
User avatar
Rimbros
ultra-veteran
ultra-veteran
Posts: 495
Joined: Fri Jul 09, 2010 12:23 am
Has thanked: 41 times
Been thanked: 16 times

Age of Conan: Hyborian Adventures

Post by Rimbros »

Image

I take a view of this game, and i see have tons and tons of resources, only the texture folder have 5GB in textures, i keep out the stuff with decompreser, i go to sleep and keep the machine working cause its a huge mountain of files... here one post of the folders i extracted and a link with samples of the files i think have the Models. If anyone like take a view of samples from other folders, tell me and i upload too.

Image

1000010 - File Name Index
1010002 - Skeleton Rigs
1010003 - Skeleton Rigs
1010004 - Textures (FCTX, DDS & PNG)
1010026 - TriMesh
1010030 - XML Files (Mesh Index)
1030001 - Language Index
http://www.megaupload.com/?d=E425Q22F

I open the XML Files Folder and found Dat and Xml files with this lines

XML FILE
- <MeshIndexFile>
<Source file="W:\achardb\conan\geo_cimmeria\regions\region_eiglophian_mountains_adv\gondola_basket.max" />
<RenderMesh file="5415" />
<CollisionMesh2 file="198834" />
<OccluderMesh file="W:\achardb\conan\geo_cimmeria\regions\region_eiglophian_mountains_adv\gondola_basket_write.fme" />
</MeshIndexFile>

DAT FILE
Source: W:\achardb\conan\default_textures\default_breastplate.max
RenderMesh: 5212
----------------Hope this can help to found how this works----------------
Renders Art by Rimbros
http://s303.photobucket.com/albums/nn12 ... E/Renders/

Personal Game repository samples, send PM
Post Reply