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Search found 14 matches
- Thu Sep 08, 2016 8:34 am
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
I would try, but I don't know how to extract animation. Sample animation should be here (shield bash file). I would extract it from Heroes VI, but this script isn't finnished and I have no idea how to fix it :/
- Fri Aug 12, 2016 7:07 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
I understand, are you sure that model doesn't have skeleton?
- Fri Aug 12, 2016 5:00 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
Ok, but the question is how to extract animation from RAW data? File named 'shield-bash' should be AnimationClip.
- Fri Aug 12, 2016 2:43 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
Right, that should be better. It's model with skeleton from H6. I've downloaded newer version of hex2obj and everything works fine. But decoding hexes in that file is really hard for me, because I'm really a noob
- Thu Aug 11, 2016 11:52 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
Button 'tut' is disabled in my hex2obj app. What I'm doing wrong? Besides, if there is no skeleton in this file, this model could help, because MMX uses the same models as Heroes 6, but I don't know if bones are named in the same way. Maybe this helps.
- Thu Aug 11, 2016 11:07 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
Unity Assets Bundle Extractor defines those files as meshes. I didn't find any separates skeletons file in this archive, so I believe they must be with models, but no I didn't look at those files with hex2obj because I dont' know how to. If somebody give me quick tuturial, that would be great
- Thu Aug 11, 2016 5:51 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
My fault. This archive is total mess and I pick wrong file. This set should be OK
- Tue Aug 09, 2016 5:11 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
You're right. Sorry for that. I believe that skeleton is with mesh because I cannot find separate file for it. This archive is quite mess, but I believe I extracted all we need for test. Here you are
- Tue Aug 09, 2016 2:00 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
Somebody something?
- Mon Aug 08, 2016 5:46 pm
- Forum: General game tools
- Topic: Unity Assets Explorer [v 1.2]
- Replies: 189
- Views: 468526
Re: Unity Assets Explorer [v 1.2]
Is it possible to extract meshes and animations with this program? And why I cannot open MMX assets?
- Sun Aug 07, 2016 5:40 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Re: Might and Magic X Legacy
Wow, you're awesome. How about other data? I especially need skeletons and animations. Is it possible to extract them? If you need some game files, here you are
- Sat Aug 06, 2016 1:46 pm
- Forum: 3D/2D models
- Topic: Might and Magic X Legacy
- Replies: 20
- Views: 4406
Might and Magic X Legacy
Hello, I'm trying to extract data from MMX. It's written in Unity so I can access it's asset with Unity Assets Bundle Extractor : https://github.com/DerPopo/UABE Also every .pak file (archive with game files) has it's .info.xml file with informations about it's content: <Raw>Textures 0.0 kb 0.0% Mes...
- Wed Apr 27, 2016 11:07 pm
- Forum: 3D/2D models
- Topic: Heroes of Might and Magic 6
- Replies: 112
- Views: 33270
Re: Heroes of Might and Magic 6
H7 has Unreal Engine nad it reads PSK format.
Damn... that's not Gold. But maybe typu mnie nad remember what readed data mean? Because for me it's incomprehensible. That might na raty useful for me.
Damn... that's not Gold. But maybe typu mnie nad remember what readed data mean? Because for me it's incomprehensible. That might na raty useful for me.
- Tue Apr 19, 2016 2:48 pm
- Forum: 3D/2D models
- Topic: Heroes of Might and Magic 6
- Replies: 112
- Views: 33270
Re: Heroes of Might and Magic 6
Sorry for digging this topic out, but I found this script and it can be very useful for H7 modders (this game have the same graphic style), but as I can see animation reading wasn't complieted (but some method is included within script). So I want to ask you how can I interpret them? Because in this...