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Search found 14 matches

by Kwarc
Thu Sep 08, 2016 8:34 am
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

I would try, but I don't know how to extract animation. Sample animation should be here (shield bash file). I would extract it from Heroes VI, but this script isn't finnished and I have no idea how to fix it :/
by Kwarc
Fri Aug 12, 2016 7:07 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

I understand, are you sure that model doesn't have skeleton?
by Kwarc
Fri Aug 12, 2016 5:00 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

Ok, but the question is how to extract animation from RAW data? File named 'shield-bash' should be AnimationClip.
by Kwarc
Fri Aug 12, 2016 2:43 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

Right, that should be better. It's model with skeleton from H6. I've downloaded newer version of hex2obj and everything works fine. But decoding hexes in that file is really hard for me, because I'm really a noob ;)
by Kwarc
Thu Aug 11, 2016 11:52 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

Button 'tut' is disabled in my hex2obj app. What I'm doing wrong? Besides, if there is no skeleton in this file, this model could help, because MMX uses the same models as Heroes 6, but I don't know if bones are named in the same way. Maybe this helps.
by Kwarc
Thu Aug 11, 2016 11:07 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

Unity Assets Bundle Extractor defines those files as meshes. I didn't find any separates skeletons file in this archive, so I believe they must be with models, but no I didn't look at those files with hex2obj because I dont' know how to. If somebody give me quick tuturial, that would be great ;)
by Kwarc
Thu Aug 11, 2016 5:51 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

My fault. This archive is total mess and I pick wrong file. This set should be OK ;)
by Kwarc
Tue Aug 09, 2016 5:11 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

You're right. Sorry for that. I believe that skeleton is with mesh because I cannot find separate file for it. This archive is quite mess, but I believe I extracted all we need for test. Here you are :P
by Kwarc
Tue Aug 09, 2016 2:00 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

Somebody something?
by Kwarc
Mon Aug 08, 2016 5:46 pm
Forum: General game tools
Topic: Unity Assets Explorer [v 1.2]
Replies: 189
Views: 468526

Re: Unity Assets Explorer [v 1.2]

Is it possible to extract meshes and animations with this program? And why I cannot open MMX assets?
by Kwarc
Sun Aug 07, 2016 5:40 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Re: Might and Magic X Legacy

Wow, you're awesome. How about other data? I especially need skeletons and animations. Is it possible to extract them? If you need some game files, here you are ;)
by Kwarc
Sat Aug 06, 2016 1:46 pm
Forum: 3D/2D models
Topic: Might and Magic X Legacy
Replies: 20
Views: 4406

Might and Magic X Legacy

Hello, I'm trying to extract data from MMX. It's written in Unity so I can access it's asset with Unity Assets Bundle Extractor : https://github.com/DerPopo/UABE Also every .pak file (archive with game files) has it's .info.xml file with informations about it's content: <Raw>Textures 0.0 kb 0.0% Mes...
by Kwarc
Wed Apr 27, 2016 11:07 pm
Forum: 3D/2D models
Topic: Heroes of Might and Magic 6
Replies: 112
Views: 33270

Re: Heroes of Might and Magic 6

H7 has Unreal Engine nad it reads PSK format.
Damn... that's not Gold. But maybe typu mnie nad remember what readed data mean? Because for me it's incomprehensible. That might na raty useful for me.
by Kwarc
Tue Apr 19, 2016 2:48 pm
Forum: 3D/2D models
Topic: Heroes of Might and Magic 6
Replies: 112
Views: 33270

Re: Heroes of Might and Magic 6

Sorry for digging this topic out, but I found this script and it can be very useful for H7 modders (this game have the same graphic style), but as I can see animation reading wasn't complieted (but some method is included within script). So I want to ask you how can I interpret them? Because in this...