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Search found 223 matches
- Sat Apr 01, 2023 12:00 pm
- Forum: 3D/2D models
- Topic: Unreal Engine map export tools
- Replies: 31
- Views: 10493
Re: Unreal Engine map export tools
Is it possible to create a tool to get maps of the first bioshock?
- Fri Apr 29, 2022 3:17 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212307
Re: Bloodborne
I have a problem. I tried to export torrent from ascii format to qyuello fbx but for some movement, it creates 2 skeletons and 2 different skins. I have found to merge on blenber, but it overwrites the skin with la'tro, is there a way to merge them?
- Tue Nov 17, 2020 4:16 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
Re: Havok 3ds max/Noesis importer/exporter plugins
I thought this tool was now abandoned! thank you that you continue to work on it
- Tue Jun 02, 2020 7:41 pm
- Forum: 3D/2D models
- Topic: Unreal Engine map export tools
- Replies: 31
- Views: 10493
Re: Unreal Engine map export tools
I would be very interested in exporting bioshock 1 and 2 maps, I would like to be able to recreate rapture, is it possible to do it?
- Tue Dec 17, 2019 7:36 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212307
Re: Bloodborne
sorry, I'll send it to you right away
- Tue Dec 03, 2019 10:40 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212307
Re: Bloodborne
well, I can pass you the link with the whole game, but you will have to do it by yourself
- Sat Nov 30, 2019 12:52 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212307
Re: Bloodborne
I there people :3 I wish you a nice day. I want to do some animation like "theproud" and I want to use bloodborne style in some videos, and I want to get the files myself with the tools, yada yada but Im not able to find someone to send me the decrypted files. Do you still have it? And if...
- Mon Nov 04, 2019 6:21 pm
- Forum: 3D/2D models
- Topic: bioshock map convertion
- Replies: 0
- Views: 875
bioshock map convertion
I would be interested in retrieving the bioshock maps one and two. I didn't find much but I found a tool to convert the maps of Quake 3, I tried to see if it could work but unfortunately it didn't happen. I would like to know if maybe there is someone who could help me modify this tool https://forum...
- Thu Sep 19, 2019 1:07 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
Re: Havok 3ds max/Noesis importer/exporter plugins
is there any news? Do you support other games?
- Thu Jun 13, 2019 7:39 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
- Fri Jun 07, 2019 6:56 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
Re: Havok 3ds max/Noesis importer/exporter plugins
I guess those files were the skeletons for the physical part. I hope you can find a way to make it work
- Wed Jun 05, 2019 11:55 am
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
- Tue Jun 04, 2019 12:31 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
Re: Havok 3ds max/Noesis importer/exporter plugins
ok this is an example of the animations of the model. was taken from the version prepared to die. it should not change anything as there have been few changes in general
http://www.mediafire.com/file/faxp62by4 ... 0.rar/file
http://www.mediafire.com/file/faxp62by4 ... 0.rar/file
- Sun Jun 02, 2019 7:27 am
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
Re: Havok 3ds max/Noesis importer/exporter plugins
I tried to import a DARK SOULS REMASTERED animation but this error happens to me
I used 3d studio max 2017
I used 3d studio max 2017
- Sun May 26, 2019 6:47 pm
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 40420
Re: Havok 3ds max/Noesis importer/exporter plugins
I have a question to ask. since you are very capable with maxscripts if you pass the script to import demon's souls models would you be able to arrange the skeleton part?