During a few last years I was adding map export for some UE3 & UE4 games. There are currently about 10 games supported, so i decided to make a thread for this. Note that map export in UE is complex task, so its not complete or fully proper export, each game has some supported/unsupported types of data, because all UE versions are different, plus each developer can modify the engine to their needs and add more custom types or modify existing ones.
Here's a list of previously released tools:
Injustice 2
viewtopic.php?f=16&t=17368
Kingdom Hearts 3
viewtopic.php?f=16&t=21066
Dragon Quest XI (11)
viewtopic.php?f=16&t=21155
Days Gone
viewtopic.php?f=16&t=21602
Final Fantasy VII (7) remake (also works with Hidden Agenda)
viewtopic.php?f=16&t=22088
Also there are tools attached here in this thread to support for the following games:
- Trials of Mana + Terminator:resistance + Visage
- Friday the 13th + Inpatient + A Way Out + Man from Medan
- Star Wars Jedi: Fallen Order
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Unreal Engine map export tools
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- MEGAVETERAN
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Unreal Engine map export tools
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Last edited by daemon1 on Sun Jun 14, 2020 7:15 am, edited 3 times in total.
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- AxelNoir
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Re: Unreal Engine map export tools
I know, I didn't mean to specify it to be related to Unreal, I was just mentioning in general. That Firehouse is one of the most iconic things in existence and a lot of us fans would appreciate it even with money to have that map.
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Re: Unreal Engine map export tools
Thank you! just a question: is not possible make a sort of UE "generic" map tool exporter?
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Re: Unreal Engine map export tools
He said in his first post that each game had some specific stuff
- lionheartuk
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Re: Unreal Engine map export tools
Bioshock isn't unreal engine 4.
The thread and tools are specific to unreal engine 4 games.
Any tool for any non-unreal game would probably be best left to its own thread.
Last edited by lionheartuk on Thu Jun 04, 2020 12:49 am, edited 1 time in total.
- AxelNoir
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Re: Unreal Engine map export tools
Er I believe you're somewhat wrong, Bioshock 1 did use the unreal engine but I believe it was UE 1 or 2 and it was quite modified in some way. Infinite used 3.lionheartuk wrote: ↑Wed Jun 03, 2020 12:54 amBioshock isn't unreal engine.
The thread and tools are specific to unreal engine games.
Any tool for any non-unreal game would probably be best left to its own thread.
- lionheartuk
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Re: Unreal Engine map export tools
But none of them use Unreal Engine 4, they're all Unreal Engine 3Assasinge wrote: ↑Wed Jun 03, 2020 2:19 pmEr I believe you're somewhat wrong, Bioshock 1 did use the unreal engine but I believe it was UE 1 or 2 and it was quite modified in some way. Infinite used 3.lionheartuk wrote: ↑Wed Jun 03, 2020 12:54 amBioshock isn't unreal engine.
The thread and tools are specific to unreal engine games.
Any tool for any non-unreal game would probably be best left to its own thread.
Last edited by lionheartuk on Sun Sep 19, 2021 6:26 am, edited 1 time in total.
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- MEGAVETERAN
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Re: Unreal Engine map export tools
I'm not interested in brainstorming. You already have your own thread.
Please remove your messages from my thread, i created it to summarize info about all tools i made for UE, so it will all be in one place
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Re: Unreal Engine map export tools
Thank you so much for your tools! Was wondering if you'd be able to add support for magicians dead next blazing(ue4 game) maps since evrything else works and mortal kombat 11 maps since you made a tool for the charcater models, if you have time maybe, thank you so much again for all your tools!
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Re: Unreal Engine map export tools
Would also love to have MK11 map support, or even MKX or MK9 if possible. Full map extractions seem like a rare thing. Whatever you post tools for are appreciated daemon. Thanks for the games you've supported thus far.
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Re: Unreal Engine map export tools
Nice Tools, but how i can extract the pkg files to use these tools? For Example i have the pkg files from Days gone, but i find no way to extract them, can anyone help me?