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Search found 179 matches

by raykingnihong
Tue Jul 26, 2016 12:24 pm
Forum: 3D/2D models
Topic: Teenage Mutant Ninja Turtles Mutants in Manhattan
Replies: 3
Views: 2002

Re: Teenage Mutant Ninja Turtles Mutants in Manhattan

Hi TaylorMouse, My friend, thank you very much, I like this game very much. the .dtt files Can use DTT2DDS tools to extract,As for the model file, Metal Gear Rising Revengeance game model format
by raykingnihong
Sun Jul 24, 2016 4:44 pm
Forum: 3D/2D models
Topic: PlayStation All-Stars Battle Royale Vita .CSKN
Replies: 5
Views: 1820

Re: PlayStation All-Stars Battle Royale Vita .CSKN

In the Vita version of PlayStation All-Stars Battle Royale, the PSARCs are completely unencrypted, and the models use a MODL header like in the beta. https://puu.sh/qaBPr.png https://puu.sh/qaC5d.png chrrox's old Noesis script isn't working on them though. Can anyone figure out how to read them? He...
by raykingnihong
Sun Jul 24, 2016 3:32 pm
Forum: 3D/2D models
Topic: The Technomancer - from .spk to .fbx
Replies: 20
Views: 7693

Re: The Technomancer - from .spk to .fbx

zaramot wrote:Mtakerkart, maybe I can help, do you have the game?
HI zaramot,My friend you can download this file, BT file
by raykingnihong
Sat Jul 23, 2016 7:17 pm
Forum: 3D/2D models
Topic: Moonlight Blade MMO model import maxscript
Replies: 65
Views: 65427

Re: Moonlight Blade MMO model import maxscript

Hi my friend, thank you for your great work, I error occurred importing the file, the sample file link https://mega.nz/#!qZATnArT!gGnhixF1ddOm ... r02yA5FltE
by raykingnihong
Wed Jul 13, 2016 11:25 am
Forum: 3D/2D models
Topic: PC Darksiders II: Death Lives maxscript
Replies: 49
Views: 21462

Re: PC Darksiders II: Death Lives maxscript

Hi zaramot, my friend, I am looking forward to your great work.
by raykingnihong
Tue Jul 12, 2016 5:32 am
Forum: 3D/2D models
Topic: PC Darksiders II: Death Lives maxscript
Replies: 49
Views: 21462

Re: PC Darksiders II: Death Lives maxscript

Hi guys! This game has been updated to the latest version. Darksiders II Deathinitive Edition. Here is the latest tool for ekey. http://forum.xentax.com/viewtopic.php?f=10&t=13515&hilit=upak It works perfectly. I try to import the model file with maxscript. But there is an error message. Hop...
by raykingnihong
Tue Dec 29, 2015 4:56 pm
Forum: 3D/2D models
Topic: Finalfire ol model
Replies: 2
Views: 1323

Re: Finalfire ol model

Here is the model link, so we study model format
https://mega.nz/#!zcIXiZxb
by raykingnihong
Sat Dec 26, 2015 5:42 pm
Forum: 3D/2D models
Topic: Finalfire ol model
Replies: 2
Views: 1323

Re: Finalfire ol model

raykingnihong wrote:Hey guys Merry ChristmasH
I found a free game, the model is very good, here is the link
http://down.ff.zqgame.com/zhyp_online_v ... 151203.exe
If you can not download, you can leave a message, I try to upload a client
Path of model \Program Files\最后一炮ol\art\shapes\ff_vehicle
by raykingnihong
Sat Dec 26, 2015 5:38 pm
Forum: 3D/2D models
Topic: Finalfire ol model
Replies: 2
Views: 1323

Finalfire ol model

Hey guys Merry ChristmasH
I found a free game, the model is very good, here is the link
http://down.ff.zqgame.com/zhyp_online_v ... 151203.exe
If you can not download, you can leave a message, I try to upload a client
Path of model \Program Files\最后一炮ol\art\shapes\ff_vehicle
by raykingnihong
Wed Sep 09, 2015 5:28 am
Forum: Game Archive
Topic: Xin Jian 3
Replies: 5
Views: 1919

Re: Xin Jian 3

Here is a list of some documents, but not complete
by raykingnihong
Wed Sep 09, 2015 5:08 am
Forum: Game Archive
Topic: Xin Jian 3
Replies: 5
Views: 1919

Re: Xin Jian 3

Yes, same game. I looked at a couple of the chunks that are output and found some path references. Though, this could likely be part of one of the files. Where might they store it if it's not in the archives? There doesn't seem to be a separate file table either. The game itself has very little fil...
by raykingnihong
Wed Sep 09, 2015 5:06 am
Forum: Game Archive
Topic: Xin Jian 3
Replies: 5
Views: 1919

Re: Xin Jian 3

Yes, same game. I looked at a couple of the chunks that are output and found some path references. Though, this could likely be part of one of the files. Where might they store it if it's not in the archives? There doesn't seem to be a separate file table either. The game itself has very little fil...
by raykingnihong
Wed Jun 10, 2015 11:00 am
Forum: 3D/2D models
Topic: Heroes of the Storm
Replies: 25
Views: 13156

Re: Heroes of the Storm

TaylorMouse wrote:Problem found for importing the Materials when not using MAX 2011
Fixed a memory leak


Download here

m3 import v 2.1


T.
TaylorMouse My friend, the script works perfectly, thanks to your great job
by raykingnihong
Sat May 09, 2015 4:53 am
Forum: 3D/2D models
Topic: PC PS3 Samurai Dou 4
Replies: 10
Views: 3877

Re: PS3 Samurai Dou 4

shakotay2 wrote:if only the mesh is required hex2obj will help:
rof1_head.JPG
(head mesh is contained twice with the same vertex amount for whatever reason)
Hi shakotay2, Thank you very much for your help