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Xin Jian 3
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- aluigi
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Re: Xin Jian 3
Yes, same game.
I looked at a couple of the chunks that are output and found some path references. Though, this could likely be part of one of the files.
Where might they store it if it's not in the archives? There doesn't seem to be a separate file table either.
The game itself has very little files outside of the pak's. Just a bunch of dll's for the client. It also has a few data folders that were unpacked which contains the directory structure, and each of the folders contains only one file, but that probably doesn't give much of a hint.
I looked at a couple of the chunks that are output and found some path references. Though, this could likely be part of one of the files.
Where might they store it if it's not in the archives? There doesn't seem to be a separate file table either.
The game itself has very little files outside of the pak's. Just a bunch of dll's for the client. It also has a few data folders that were unpacked which contains the directory structure, and each of the folders contains only one file, but that probably doesn't give much of a hint.
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Re: Xin Jian 3
Here are some of the tools on this game, but has errors, missing Engine_Lua5.dll filefinale00 wrote:Yes, same game.
I looked at a couple of the chunks that are output and found some path references. Though, this could likely be part of one of the files.
Where might they store it if it's not in the archives? There doesn't seem to be a separate file table either.
The game itself has very little files outside of the pak's. Just a bunch of dll's for the client. It also has a few data folders that were unpacked which contains the directory structure, and each of the folders contains only one file, but that probably doesn't give much of a hint.
Usage: Copy tool to the Program Files (x86) \ Kingsoft \ JX3 \ bin \ zhcn, you must run this program with administrator privileges
Jx3ModelEdit (V2.0)
3 sword model can be edited later be added in a variety of editing support, so renamed to Edit. Version 2.0 offers major sword 3 NPC replace function, the upcoming model is replaced with an NPC to another NPC, author worked in the development of this game Xishanju studio, here is the file for your reference
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Last edited by raykingnihong on Wed Sep 09, 2015 5:17 am, edited 1 time in total.
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Re: Xin Jian 3
raykingnihong wrote:Here are some of the tools on this game, but has errors, missing Engine_Lua5.dll filefinale00 wrote:Yes, same game.
I looked at a couple of the chunks that are output and found some path references. Though, this could likely be part of one of the files.
Where might they store it if it's not in the archives? There doesn't seem to be a separate file table either.
The game itself has very little files outside of the pak's. Just a bunch of dll's for the client. It also has a few data folders that were unpacked which contains the directory structure, and each of the folders contains only one file, but that probably doesn't give much of a hint.
Jx3ModelEdit (V2.0)
3 sword model can be edited later be added in a variety of editing support, so renamed to Edit. Version 2.0 offers major sword 3 NPC replace function, the upcoming model is replaced with an NPC to another NPC, author worked in the development of this game Xishanju studio, here is the file for your reference
You do not have the required permissions to view the files attached to this post.
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Re: Xin Jian 3
Here is a list of some documents, but not complete
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