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Heroes of the Storm
- TaylorMouse
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Re: Heroes of the Storm
Thx Wobble, I already tried the approach, but failed, for some newer models, it is no longer the case..
T.
T.
- TaylorMouse
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- Posts: 348
- Joined: Mon Sep 26, 2011 12:51 pm
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Re: Heroes of the Storm
mmmm cool, I need to verify that! cause with the alpha models it kinda screwed up :/
thnx
T.
thnx
T.
- TaylorMouse
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Re: Heroes of the Storm
Hey Wobble, what are the other bits you are assigning?
#define HAS_POSITION_AND_UV 0x00020000
#define HAS_EXTRA_UVSET1 0x00040000
#define HAS_EXTRA_UVSET2 0x00080000
#define HAS_EXTRA_UVSET3 0x00100000
but what for
HAS_WEIGHTS
HAS_NORMAL
HAS_TANGENT
?
Thnx
T.
#define HAS_POSITION_AND_UV 0x00020000
#define HAS_EXTRA_UVSET1 0x00040000
#define HAS_EXTRA_UVSET2 0x00080000
#define HAS_EXTRA_UVSET3 0x00100000
but what for
HAS_WEIGHTS
HAS_NORMAL
HAS_TANGENT
?
Thnx
T.
- TaylorMouse
- ultra-veteran
- Posts: 348
- Joined: Mon Sep 26, 2011 12:51 pm
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Re: Heroes of the Storm
New script to Import Heroes of the Storm
http://www.sc2mapster.com/assets/sc1-ra ... port-v2-0/
It supports the latest Build ( Release from 2.06.2015 )
You should be able to run this in 3DS Max 2011 ( which is supported by the SC2ArtTools ) and above
Enjoy
T.
http://www.sc2mapster.com/assets/sc1-ra ... port-v2-0/
It supports the latest Build ( Release from 2.06.2015 )
You should be able to run this in 3DS Max 2011 ( which is supported by the SC2ArtTools ) and above
Enjoy
T.
- TaylorMouse
- ultra-veteran
- Posts: 348
- Joined: Mon Sep 26, 2011 12:51 pm
- Has thanked: 11 times
- Been thanked: 89 times
Re: Heroes of the Storm
Problem found for importing the Materials when not using MAX 2011
Fixed a memory leak
Download here
m3 import v 2.1
T.
Fixed a memory leak
Download here
m3 import v 2.1
T.
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- mega-veteran
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Re: Heroes of the Storm
TaylorMouse My friend, the script works perfectly, thanks to your great jobTaylorMouse wrote:Problem found for importing the Materials when not using MAX 2011
Fixed a memory leak
Download here
m3 import v 2.1
T.
-
- beginner
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Re: Heroes of the Storm
Hi,TayLor,I could't get .m3 files,it is data.000 such files and I use zlib offzip to unpack but it do not work.TaylorMouse wrote:Problem found for importing the Materials when not using MAX 2011
Fixed a memory leak
Download here
m3 import v 2.1
T.
- TaylorMouse
- ultra-veteran
- Posts: 348
- Joined: Mon Sep 26, 2011 12:51 pm
- Has thanked: 11 times
- Been thanked: 89 times
Re: Heroes of the Storm
Just download the CASC Viewer, it will browse the content of Heroes of the Storm
http://www.zezula.net/en/casc/main.html
T.
http://www.zezula.net/en/casc/main.html
T.
Re: Heroes of the Storm
Hi Thank you Taylormouse for this script, it works wonderfully to import characters like Tyrael.
However I couldn't manage to import Tyrael wings, do you think it would be possible to find a way to import the wings mesh (those are animated planes) and animations ?
Thank you
However I couldn't manage to import Tyrael wings, do you think it would be possible to find a way to import the wings mesh (those are animated planes) and animations ?
Thank you