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by shakotay2
Sat Oct 07, 2023 11:05 am
Forum: 3D/2D models
Topic: Animation Recipe Cracker
Replies: 21
Views: 837

Re: Animation Recipe Cracker

Me again. Great tool but I can't seem to use it. Had a rough look into the detailed manual but couldn't find a hint. What I did: File Open stand.ab File Import Skeleton stand.end (copying layout into Animation Layout window) Compile Execute (RT error) matter of checkBoxes or parameter(s) I have to r...
by shakotay2
Sat Oct 07, 2023 9:07 am
Forum: 3D/2D models
Topic: ¿Exists a program like hex2obj that can extract researched animation data to fbx file or dae ?
Replies: 1
Views: 420

Re: ¿Exists a program like hex2obj that can extract researched animation data to fbx file or dae ?

Ha, you and your CarrotRunner. How many years do we talk about fmlb files? 7 Years? Ok, now for your request. Watch out for ARC: . 4) Main Features 1. Support for parsing animation related data of all sorts of data types; You will need: 1) some basic understanding of animations, that is keyframe, tr...
by shakotay2
Sat Oct 07, 2023 8:53 am
Forum: 3D/2D models
Topic: Heroes of Might and Magic 6
Replies: 109
Views: 32955

Re: Heroes of Might and Magic 6

Bigchillghost wrote: Sat Oct 07, 2023 6:41 amPretty much like the native format of FBX anim curves.
That doesn't mean that FBX anim curves use a similar nesting, do they?
by shakotay2
Sat Oct 07, 2023 5:30 am
Forum: 3D/2D models
Topic: Heroes of Might and Magic 6
Replies: 109
Views: 32955

Re: Heroes of Might and Magic 6

Since that nesting goes somewhat over my head I tried what I know better but still no clue which bones this belongs to. (Simplest guess were: the data blocks (trans/rot) are ordered like the bones are in the smd file.) . Juggernaut_move.png Not sure whether it's for two different bones or two slots ...
by shakotay2
Fri Oct 06, 2023 6:56 pm
Forum: 3D/2D models
Topic: Scooby Doo! Mystery Mayhem pAnim need help
Replies: 12
Views: 387

Re: Scooby Doo! Mystery Mayhem pAnim need help

if you can try and help me with the rotation matrix How should anyone do that? We don't know the file you're talking about. We don't have the file you're talking about. Most of your offsets address bytes. That doesn't make sense to me. If you don't give the file which the offsets are taken from nob...
by shakotay2
Fri Oct 06, 2023 6:46 pm
Forum: 3D/2D models
Topic: Animation Recipe Cracker
Replies: 21
Views: 837

Re: Animation Recipe Cracker

I was talking about reversing the nested structure. One level at a time using the chunk size to break the entire binary blob into senseful structures. The number of items in each anim group matches with the bone count so I assume they match to each bone accordingly. Or were you saying they're other...
by shakotay2
Fri Oct 06, 2023 6:30 pm
Forum: 3D/2D models
Topic: Animation Recipe Cracker
Replies: 21
Views: 837

Re: Animation Recipe Cracker

Bigchillghost wrote: Fri Oct 06, 2023 6:01 pm I appreciate your good intention but what difference will it make?
This forum shouldn't shut down as a mess what I'm very likely to create. :D

btw, which "level" do you mean?
Bigchillghost wrote: Fri Oct 06, 2023 3:07 pmand it shouldn't be a problem to tell which curve belongs to which bone if you group them one level at a time.
by shakotay2
Fri Oct 06, 2023 6:19 pm
Forum: 3D/2D models
Topic: Heroes of Might and Magic 6
Replies: 109
Views: 32955

Re: Heroes of Might and Magic 6

Each curve seems to have 8 slots and inside of them we find the keydata:
curve_slot_keydata.png
Once I've understood what "slot" means I might continue.

I assume the keydata to be translations or rotations of the bones.
by shakotay2
Fri Oct 06, 2023 5:57 pm
Forum: 3D/2D models
Topic: Heroes of Might and Magic 6
Replies: 109
Views: 32955

Re: Heroes of Might and Magic 6

Well, now that we've refeshed the script there's further good news: Bigchillghost made some valuable contributions to HOMM6 animation format: . This is the anim list of Juggernaut.gobj: 1. size 18be6 at 58618, Attack 2. size 1ce92 at 71204, AttackCritical 3. size caeb at 8e09c, Defend 4. size 1f735 ...
by shakotay2
Fri Oct 06, 2023 5:48 pm
Forum: 3D/2D models
Topic: Animation Recipe Cracker
Replies: 21
Views: 837

Re: Animation Recipe Cracker

Bigchillghost wrote: Fri Oct 06, 2023 5:43 pm Or maybe it just doesn't worth the efforts.
That's possible. I just stumbled accross it when reviewing the forum before it will shut down.

(Ok, I will continue in the HOMM6 thread to not spam here.)

Thanks again for your help Really appreciated!
by shakotay2
Fri Oct 06, 2023 5:22 pm
Forum: 3D/2D models
Topic: Animation Recipe Cracker
Replies: 21
Views: 837

Re: Animation Recipe Cracker

If anyone is interested in HOMM6 animations I strongly suggest to have a look at Bigchillghost's template in HexEdit (copy the xml into the exe's folder before starting):
.
HexEdit-template-gobj.png
by shakotay2
Fri Oct 06, 2023 5:19 pm
Forum: 3D/2D models
Topic: Animation Recipe Cracker
Replies: 21
Views: 837

Re: Animation Recipe Cracker

Sounds no difference to me. Still I'm the one that needs to do the labors... (: I like your sense of humor. :D but in fact the data was stored in a deeply nested layout I see. That's probably the reason why nobody solved it so far. I was in the hope that I might have overlooked something... btw, &q...
by shakotay2
Fri Oct 06, 2023 2:26 am
Forum: 3D/2D models
Topic: Animation Recipe Cracker
Replies: 21
Views: 837

Re: Animation Recipe Cracker

Hello BigchillGhost, another amazing tool made by you, congratz. It's a little bit over my head but I'd like to support the idea (if you'd believe that? :) ). So, this is NOT a request and NOT a test of your profound skills but if you find the time you might have a look at ("unfinished animatio...
by shakotay2
Fri Oct 06, 2023 1:59 am
Forum: 3D/2D models
Topic: Scooby Doo! Mystery Mayhem pAnim need help
Replies: 12
Views: 387

Re: Scooby Doo! Mystery Mayhem pAnim need help

MegaSpeedXtreme wrote: Thu Oct 05, 2023 9:57 pm but, what's causing it, ...
Well, I see, you'll need to go your own way. I can't help you in any way, so I'm off for now.

Good luck and all the best! :)
by shakotay2
Thu Oct 05, 2023 6:46 am
Forum: 3D/2D models
Topic: Scooby Doo! Mystery Mayhem pAnim need help
Replies: 12
Views: 387

Re: Scooby Doo! Mystery Mayhem pAnim need help

Providing pieces of information doesn't help anyone.
(Nice picture, though.)