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Search found 17 matches

by sahawx2
Sat May 06, 2017 8:12 am
Forum: 3D/2D models
Topic: Operation Flashpoint Red River .pk models
Replies: 0
Views: 711

Operation Flashpoint Red River .pk models

I few days ago got in my hands the juicy model files from this old shooter. since there is nothing about the format (.pk) of these models on the Net, I've been trying to research it with hex2obj and tutorials available on this site but I've got zero progress so far. So it would be great if there is ...
by sahawx2
Fri Jun 24, 2016 2:58 am
Forum: 3D/2D models
Topic: CITYCONOMY Service for your City (*.lxo.model)
Replies: 7
Views: 2602

Re: CITYCONOMY Service for your City (*.lxo.model)

Nice to hear there are actually someone who are keeping their notice to this topic. I extacted the complete drivable chassis of the man tgl truck yesterday, with all 12 submeshes. Below are the pictures http://oi64.tinypic.com/2yn4590.jpg http://oi64.tinypic.com/27y02ah.jpg Then I started extracting...
by sahawx2
Thu Jun 23, 2016 6:38 am
Forum: 3D/2D models
Topic: CITYCONOMY Service for your City (*.lxo.model)
Replies: 7
Views: 2602

Re: CITYCONOMY Service for your City (*.lxo.model)

On reading your posts of extracting models of other formats i have learnt your excellence on programming and hexadecimals while trying to find clues of correct usage of this expert execution. I understand you seem to be sick of hearing people excusing themselves for begging straightforward solutions...
by sahawx2
Thu Jun 23, 2016 2:24 am
Forum: 3D/2D models
Topic: CITYCONOMY Service for your City (*.lxo.model)
Replies: 7
Views: 2602

Re: CITYCONOMY Service for your City (*.lxo.model)

Can someone please help?
by sahawx2
Wed Jun 22, 2016 8:00 am
Forum: 3D/2D models
Topic: CITYCONOMY Service for your City (*.lxo.model)
Replies: 7
Views: 2602

Re: CITYCONOMY Service for your City (*.lxo.model)

first submesh :D man_tgl_lxo_model.png go backward 8 bytes from each start address to see the face/UV/vertex count :D I got lost trying to figure out what progress can be made with this hex2obj. It's too complex for rookies like me. I need months to master this but I'm in urgent need for the model(...
by sahawx2
Wed Jun 22, 2016 2:59 am
Forum: 3D/2D models
Topic: CITYCONOMY Service for your City (*.lxo.model)
Replies: 7
Views: 2602

CITYCONOMY Service for your City (*.lxo.model)

i've been trying to retrieve models from the game using archive-based methods( ripping seems to be futile). i found the game uses dpk5 .dpk format to pack all its contents up and managed to unpack all of it. Textures are of dds format(having "*png.texture" or "*.tga.texture" suff...
by sahawx2
Mon Apr 25, 2016 4:05 pm
Forum: Game Archive
Topic: an inexplicable *.upk format
Replies: 0
Views: 680

an inexplicable *.upk format

Here is an upk sample found in a chinese online game claimed to be powered by Unreal engine 3.5. I'm so interested in the contents of the game but using tools commonly found on the Internet is completely futile. Could anyone have a peek at the file? Many thanks. PS:All upk files found in the game ha...
by sahawx2
Mon Jun 24, 2013 7:32 am
Forum: Audio file formats
Topic: GRID 2 .NFS speech & music files
Replies: 1
Views: 2084

GRID 2 .NFS speech & music files

hello, i found that the muiscs in GRID 2 are really awesome. So I try to take a look of the music file. It located in GRID2 main folder\audio\soundbanks,named music.nfs. But I can't find any tool to unpack the files,so can anyone take a look with the .nfs audio files and makes a script to unpack?? I...
by sahawx2
Tue Jun 11, 2013 1:16 pm
Forum: Game Archive
Topic: GRID 2 *.nfs Audio files
Replies: 6
Views: 3474

Re: GRID 2 *.nfs Audio files

can anyone give me a hand?
by sahawx2
Sun Jun 09, 2013 12:31 am
Forum: Game Archive
Topic: GRID 2 *.nfs Audio files
Replies: 6
Views: 3474

Re: GRID 2 *.nfs Audio files

hey guys I've found something about nfs audio files on dirt 3, did anyone take a look???
https://github.com/miek/dirt3-modding/b ... fsdecode.c
by sahawx2
Sat Jun 08, 2013 5:56 am
Forum: Game Archive
Topic: GRID 2 *.nfs Audio files
Replies: 6
Views: 3474

Re: GRID 2 *.nfs Audio files

Thanks dude!!I'm looking forward to good news
by sahawx2
Fri Jun 07, 2013 10:59 am
Forum: Game Archive
Topic: GRID 2 *.nfs Audio files
Replies: 6
Views: 3474

GRID 2 *.nfs Audio files

hello, i found that the muiscs in GRID 2 are really awesome. So I try to take a look of the music file. It located in GRID2 main folder\audio\soundbanks,named music.nfs. But I can't find any tool to unpack the files,so can anyone take a look with the .nfs audio files and makes a script to unpack?? M...
by sahawx2
Sun Sep 23, 2012 11:47 pm
Forum: Game Archive
Topic: Battlefield 3 weapons files??[*.soldierweaponbundle]
Replies: 2
Views: 1081

Re: Battlefield 3 weapons files??[*.soldierweaponbundle]

CAN SOMEONE HELP??????????? :lol: :lol: :lol: :lol: :cry: :cry: :cry: