Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 217 matches

by zaykho
Wed Jun 02, 2021 6:03 pm
Forum: 3D/2D models
Topic: [Request] Wipeout HD/Fury
Replies: 59
Views: 20775

Re: [Request] Wipeout HD/Fury

I want the tool to be fully completed before releasing anything though. Sure, take your time. (But you will never release, will you? :D ) To be serious it's 6 years ago that I released what I had: . (Not the best solution but it was a solution.) I will lol :D The reason is that I make all my tools ...
by zaykho
Wed Jun 02, 2021 5:47 pm
Forum: 3D/2D models
Topic: [XBOX] OTOGI 1 & 2 char, item, maps ? (.dat & .mdl)
Replies: 66
Views: 15139

Re: [XBOX] OTOGI 1 & 2 char, item, maps ? (.dat & .mdl)

I'm not interested in those models but it could help others to tell what the problem was? 8) There is a section that manage how the strip is handled. It break the mesh in multiple group with different strip, which often, reset before the end of the full strip order. "Otogi tools", "O...
by zaykho
Sat Apr 03, 2021 9:50 am
Forum: 3D/2D models
Topic: [Request] Wipeout HD/Fury
Replies: 59
Views: 20775

Re: [Request] Wipeout HD/Fury

Well, i got working my own version of shakotay's makeh2o for WO248 and even WOOC, i need to fine tune it better to automatically find and correct the fvfs (just found a 56 20 for the track park and there are two 24 FVF with different UV values, one with 16 and the other one with 20 ) and the start ...
by zaykho
Fri Apr 02, 2021 9:36 am
Forum: 3D/2D models
Topic: [Request] Wipeout HD/Fury
Replies: 59
Views: 20775

Re: [Request] Wipeout HD/Fury

I didn't posted here but, that's already months (if not a year ?) that I have reversed those. https://cdn.discordapp.com/attachments/668736353382563851/743412159853232168/unknown.png Also imported some models on HD/Fury: https://cdn.discordapp.com/attachments/314927940506877955/767400865920843776/un...
by zaykho
Tue Mar 03, 2020 4:22 am
Forum: 3D/2D models
Topic: Death Stranding (PS4)
Replies: 153
Views: 61540

Re: Death Stranding (PS4)

Nice ! I can't wait ! : )
by zaykho
Sun Apr 14, 2019 1:50 am
Forum: 3D/2D models
Topic: .edge - Wipeout HD Fury PS3 3D dynamic theme
Replies: 0
Views: 681

.edge - Wipeout HD Fury PS3 3D dynamic theme

Hi everyone !

So I'm trying to rip the Wipeout HD Fury PS3 3D dynamic theme, I can extract everything ( texture, vertex, normals, uv etc.... ) but can't find the faces indices. :/

Can anyone help ?

Here the files

From TriakisAnim_03.edge:

Image
by zaykho
Tue Mar 19, 2019 12:23 am
Forum: 3D/2D models
Topic: [XBOX] OTOGI 1 & 2 char, item, maps ? (.dat & .mdl)
Replies: 66
Views: 15139

Re: [XBOX] OTOGI 1 & 2 char, item, maps ? (.dat & .mdl)

Posting here a reply to say that I'm writing my own exporter/importer for this game ( already exported a models and re-imported in the game ) With Theme A https://cdn.discordapp.com/attachments/293114313911173120/556918571939397634/Screen_Shot_2019-03-17_at_20.15.23-fullpage.png And Theme B https://...
by zaykho
Wed Mar 13, 2019 12:40 pm
Forum: Holy Cow!
Topic: Should we upgrade the forum to phpBB 3.2.5?
Replies: 18
Views: 14680

Re: Should we upgrade the forum to phpBB 3.2.5?

I was doing a bit of research, and I found this :

SubSilver for 3.2.5

DEMO

Just need then to add the banner and the background.

Seems to be a quick way to get back the old style.
by zaykho
Mon Feb 25, 2019 10:42 am
Forum: Holy Cow!
Topic: Should we upgrade the forum to phpBB 3.2.5?
Replies: 18
Views: 14680

Re: Should we upgrade the forum to phpBB 3.2.5?

Dinoguy1000 wrote: Mon Feb 25, 2019 3:03 am Your best bet would be probably to see what's available on the Internet Archive; that way, you could grab the actual HTML/CSS instead of just having to recreate the appearance from screenshots.
True, completely forgot about that.
by zaykho
Sun Feb 24, 2019 5:19 pm
Forum: Holy Cow!
Topic: Should we upgrade the forum to phpBB 3.2.5?
Replies: 18
Views: 14680

Re: Should we upgrade the forum to phpBB 3.2.5?

Yeah, if there are people willing to build a new template, let them step forward. It should be easily turned on or off, as a requirement. Do we still have access/picture from the old theme ? I never made a template with PHPbb before, but I'm a web developer, so I don't think it will be that much of...
by zaykho
Wed Feb 20, 2019 4:02 pm
Forum: Holy Cow!
Topic: Should we upgrade the forum to phpBB 3.2.5?
Replies: 18
Views: 14680

Re: Should we upgrade the forum to phpBB 3.2.5?

: [ Damn I should have seen this poll before. I voted No, I don't like the Prosilver style. I will say that, I prefer the old style, it was less common and more "xentax". Right now it look like way too generic and too bland. Like we are used to say : " It was better before " :(
by zaykho
Wed Dec 12, 2018 5:57 am
Forum: 3D/2D models
Topic: Gran Turismo Sport (GTS/GT7) model tools
Replies: 97
Views: 45898

Re: Gran Turismo Sport (GTS/GT7) model tools

rex1825 wrote: ...just so you know, FW 6.x.x is close to be exploited, so, we'll probably have access to new patches too...
Oh boy ! I hope you are right !
by zaykho
Fri Dec 07, 2018 2:42 pm
Forum: 3D/2D models
Topic: Gran Turismo Sport (GTS/GT7) model tools
Replies: 97
Views: 45898

Re: Gran Turismo Sport (GTS/GT7) model tools

daemon1 wrote: i know, but i'm working on GT6 now
No problem, I would be happy to have a tool for GT6 too ! ; D
by zaykho
Thu Dec 06, 2018 1:56 pm
Forum: 3D/2D models
Topic: Gran Turismo Sport (GTS/GT7) model tools
Replies: 97
Views: 45898

Re: Gran Turismo Sport (GTS/GT7) model tools

Very nice daemon1 !

Now we need the same for Driveclub. ; P
by zaykho
Wed Oct 10, 2018 7:55 am
Forum: Graphic file formats
Topic: Raw texture previewer/converter
Replies: 100
Views: 95239

Re: Raw texture previewer/converter

Damn nice daemon1.

This one will help me on future Driveclub reversing work.