Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 355 matches

by RandomTBush
Tue Aug 08, 2023 6:42 am
Forum: 3D/2D models
Topic: rf4special
Replies: 2
Views: 277

Re: rf4special

BRRESViewer won't work because it's not a Wii model format, BFRES is for Wii U and Switch games (in this case, the latter). Use Switch Toolbox to open up and convert the model and textures included in said file.
by RandomTBush
Tue Nov 08, 2022 7:47 pm
Forum: Game Archive
Topic: Sonic Frontiers .pac (With Sample file)
Replies: 7
Views: 1673

Re: Sonic Frontiers .pac (With Sample file)

09williamsad wrote: Tue Nov 08, 2022 7:20 pmIts a new pac format, so the existing tools are unable to unpack it.
You can, actually, if you use the development build of HedgeLib here:
https://github.com/Radfordhound/HedgeLib
by RandomTBush
Tue Aug 09, 2022 8:14 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

This works very well. Sorry it's my fault I tried the wrong one. Thank you very much. :] Can't say I blame you for mixing it up when both of the remasters have nearly-identical keys, heh. Anyway, this is super-late, but here's an update to the script's hash databases specifically for Sam & Max:...
by RandomTBush
Thu Aug 04, 2022 8:35 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

Hello, what is the archive key for Save the World Remastered ? None of the commands work for this game. Sample files are here, can you help please. https://www.mediafire.com/file/n63mtx50b9s1hej/Save_the_World_Remastered.rar The decryption key for it is listed in the first post. Also, somewhat rela...
by RandomTBush
Sun Apr 03, 2022 2:42 pm
Forum: 3D/2D models
Topic: [PS2] 007 Nightfire .crp files
Replies: 58
Views: 11912

Re: [PS2] 007 Nightfire .crp files

Galap wrote: Sun Apr 03, 2022 7:25 amUnfortunately, it doesn't seem like there's any way to contact him there and ask him about his methods.
It's nothing special, looks like it was just NinjaRipper that was used.
by RandomTBush
Fri Dec 10, 2021 4:31 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

However, I did initially try to take his script and convert it into a standalone C# program which was a chore, to say the least... I got close to finishing it however there were some hiccups that I had to ask RTB about via DM about his script and what exactly he was doing at certain parts (which he...
by RandomTBush
Thu Dec 09, 2021 5:43 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

And thus I have risen from the dust once again, due to the release of another game for me to work with. Sam & Max: Beyond Time and Space Remastered blowfish key: 92CA9A8185E46573A2BFD6D17FC6CB89995A80D8AAC297E797519FA89AD9AE95D777627FB4C4A6B9D6ECAA9C6785B3DC92C49E65A0A292 It's ever-so-slightly d...
by RandomTBush
Fri Jul 02, 2021 11:17 pm
Forum: Game specific tools
Topic: Bloodstained: Curse of the Moon 1 & 2 (and other Inti Creates) stuff
Replies: 38
Views: 17680

Re: Bloodstained: Curse of the Moon 1 & 2 stuff

Oh yeah, and I found out why the BISAR/BIGRP files from CotM and MGB wouldn't decrypt either, xttl -- you need to change "COMP_YES" to "COMP_NO" for the "snd" type, as they're not compressed.
by RandomTBush
Sat May 22, 2021 7:44 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

Oh, I dunno, it's probably fine maybe, I assume programs like XNALara will break up the model based on textures used, but I like to do headswaps and whatnot. Although it does make it easier with them being in parts due to models using several texture maps for the face, like a bleeding face/zombie e...
by RandomTBush
Wed May 19, 2021 9:20 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

That's strange, I could've sworn I fixed it for the Back to the Future models already... Those *are* indeed the PS4 models that are being imported and not the PC version's, correct? Either way, send me some samples via PM so I compare with what I've got, and see exactly what I (almost certainly) scr...
by RandomTBush
Mon May 03, 2021 8:12 am
Forum: Game specific tools
Topic: Bloodstained: Curse of the Moon 1 & 2 (and other Inti Creates) stuff
Replies: 38
Views: 17680

Re: Bloodstained: Curse of the Moon 1 & 2 stuff

Oh yeah, I got my file list for COTM1 from an unpatched Switch version, that explains why all the Patch/* files were missing. MapList.json was missed because I didn't think to check if any of the hashes from COTM2 match COTM1. The proper filename for the file from the wrong game could probably be f...
by RandomTBush
Mon May 03, 2021 6:08 am
Forum: Game specific tools
Topic: Bloodstained: Curse of the Moon 1 & 2 (and other Inti Creates) stuff
Replies: 38
Views: 17680

Re: Bloodstained: Curse of the Moon 1 & 2 stuff

Ah, if only I had this sorta thing earlier. Excellent! :) I actually went through the effort of matching the MD5s to the filenames myself a while back, here's the remaining hash/filename pairs you missed from Curse of the Moon 1: b507cdff033c27d984488a2bc3f3d2ba MapList.json c9b695137c3dbd390150e434...
by RandomTBush
Thu Feb 25, 2021 3:21 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

It works now! :D For both Crane and the apartment. I'm having some issues with the textures, but those I can handle with Telltale Explorer. Thanks for the fast response! Excellent, sounds like I've found the fix for my other scripts with the same issue, then! I'll go add the updated script to first...
by RandomTBush
Wed Feb 24, 2021 9:15 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

For anyone having issues with importing the model due to issues such as the "twoSided" one that jollyvb's having in the previous post, could you try this tweaked version of the script and let me know if it fixes it for you? Sounds like the cause of the issue is Autodesk automatically forci...
by RandomTBush
Mon Dec 07, 2020 9:51 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

1. how export d3dtx files from S&M save the world remastered to dds?(i trying using quickbms,but i get black image https://imgur.com/MrlBgjN) 2. When I import Sam model (with all parts) with bones, I get the error: https://imgur.com/k0EPbvc (if I import without bones, then everything is fine) 1...