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by astro
Mon Mar 29, 2010 3:06 pm
Forum: Website
Topic: 3000+ registered users community milestone, say "yeaaah!"
Replies: 42
Views: 22964

Re: 3000+ registered users community milestone, say "yeaaah!"

It's over 9 thousand ! ( divided by 3 )
by astro
Sun Mar 14, 2010 4:44 pm
Forum: Game Archive
Topic: Yu-Gi-Oh Online 3 .ypk files
Replies: 9
Views: 4968

Re: Yu-Gi-Oh Online 3 .ypk files

Tattva wrote:be I am totally wrong, but if the .bms file contains the necessary information to extract the data from these ypk zip files,
wouldn't it be also possible to create such archives?
......
This change would probably be visible on your pc only and all other players would still see stars ****
by astro
Tue Jan 19, 2010 7:25 pm
Forum: Game Archive
Topic: yugioh online 3 .y3a files
Replies: 4
Views: 2049

Re: yugioh online 3 .y3a files

I think these files are too small to be archives. Possibly they contain some data used by application.
by astro
Tue Jan 19, 2010 3:26 pm
Forum: Game Archive
Topic: yugioh online 3 .y3a files
Replies: 4
Views: 2049

Re: yugioh online 3 .y3a files

Here are all those files
by astro
Tue Jan 05, 2010 3:27 pm
Forum: Game Archive
Topic: Yu-Gi-Oh Online 3 .ypk files
Replies: 9
Views: 4968

Re: Yu-Gi-Oh Online 3 .ypk files

Thank you aluigi. Everything works perfectly :D
by astro
Tue Jan 05, 2010 10:20 am
Forum: Game Archive
Topic: Yu-Gi-Oh Online 3 .ypk files
Replies: 9
Views: 4968

Yu-Gi-Oh Online 3 .ypk files

Information about olger games in the series http://yugiohextractor.sourceforge.net/documentation.htm Yu-Gi-Oh Online 1 used LZSS compression on some files Full Beta version of game here: http://www.yugioh-online.net/top/common/duel_accelerator/?lng=en Here are some files http://www.sendspace.com/fil...
by astro
Thu Apr 05, 2007 5:21 pm
Forum: Game Archive
Topic: Yu-Gi-Oh power of chaos all 3 versions *.dat files
Replies: 19
Views: 15402

BMS ImpType Standard; IDString 0 KCEJYUGI; Get RN Long 0; For T = 1 To RN; SavePos N 0; Math N += 256; GoTo N 0; SavePos FOO 0; Get FO Long 0; SavePos FSO 0; Get FS Long 0; SavePos UFSO 0; Get UFS Long 0; Log T FO UFS FOO UFSO; Next T; But still it cant show filenames The file name is illegible sinc...
by astro
Thu Apr 05, 2007 2:22 pm
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

Mr.Mouse wrote:What game or program do these files come from by the way?? :?
Yu-Gi-Oh games
by astro
Thu Oct 12, 2006 8:00 pm
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

yes

Code: Select all

myprogram in.txt out.txt
by astro
Thu Oct 12, 2006 2:07 pm
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

:D
by astro
Wed Oct 11, 2006 8:27 pm
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

my numbers are bad
by astro
Wed Oct 11, 2006 6:03 pm
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

i've translated lzss decompressor code to C# but only half of file is decompressing correctly
maby i need to change this:

Code: Select all

  const byte NBits     = 12;
  const byte FBits     = 4;
  const byte Threshold = 3;
by astro
Wed Oct 11, 2006 1:50 pm
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

TY
Can you give source of this :?:
by astro
Tue Oct 10, 2006 10:02 am
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

It works 100% :mrgreen:

but i need to uncompress more than 2000 files :cry:
i need source in visual C#

pls help
by astro
Mon Oct 09, 2006 1:48 pm
Forum: Compressed files and methods
Topic: How to uncompress?
Replies: 17
Views: 16322

How to uncompress?

How to uncompress?