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Search found 19 matches

by singga
Fri Oct 27, 2006 1:38 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

singga wrote:
themoviefund wrote:Noooo! Don't change encryption. How 'bout deleting this thread so that they won't know we extracted?
it seems that..
Wizet change something make dump can't extract :(
I am talking about KMST
by singga
Fri Oct 27, 2006 1:26 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

themoviefund wrote:Noooo! Don't change encryption. How 'bout deleting this thread so that they won't know we extracted?
it seems that..
Wizet change something make dump can't extract :(
by singga
Mon Sep 04, 2006 2:03 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

All right. This is about the best that it gets from me. About 10 images don't extract correctly, I'm not sure why. There are still some unicode issues as well. If anyone wants to look at it, try transStr16. 0xAAAA generally works as a decode key, but not in all cases. Sound doesn't extract, but it'...
by singga
Mon Sep 04, 2006 11:49 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

hey...meds...i ihad introducting one guy to you!!

yep~~~ this guy come from China...... He is name is"SJXsoft"" but he is not here right now... he has some problem..... that is he made a "wz Extractor" it is fit.... only3MB.... but some china guy attack his server... so he stop qouter ot using.... now he has a problem: that...
by singga
Tue Aug 22, 2006 10:28 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

Who can help me to make Chinese MS mapdump because they had a new exclusive map.......
I want to know that is there any new monster(not release)in CMS data.wz 8)
by singga
Mon Aug 21, 2006 2:10 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

Re: ....

I playing stap 3. But I don't know this mean.. 'Now search and replace all ' 2 ' with nothing'. serch '2' and replace 'speace'? Delete all '2'? that means: you search "2" and don't tap anythings in replace~~~~~ But i don't know the last step : dir maplox.exe all lol mapdump whatever.wz is...
by singga
Sun Aug 20, 2006 10:34 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

Oh!Hell!!!!!!!
I put Data.wz(GMS) file in geeWiz file.
and extract library.zip in folder into geewiz file.
but it still not work(nothing display)
what the hell get on? :cry:
by singga
Sun Aug 20, 2006 10:23 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

Re: ....

With HexWorkshop, find and load your .wz file. Next push Ctrl+F, and find 40056 16bit unsigned. (Find all instances, little endian) When it's done finding all the offsets, then right click on the addresses and select Copy All Now, open Vedit. Save the file first, name it anything you want. Paste th...
by singga
Sun Aug 20, 2006 9:52 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

Med,do you have any plans to close geeWiz again?
i need to make a buckup~ 8)

and moviefound...
if you done the extractor,
will you share with us?? 8)
by singga
Sun Aug 20, 2006 9:49 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

themoviefund wrote:I'm sorry, I should be nicer. :) :) :) :) :) :) :)
Sorry, sorry, sorry. I mean it :P

Welcome to the forums!!!
making private serve is very lost your mind...
and also money(real)
but i want to play it XD
by singga
Sun Aug 20, 2006 2:33 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

themoviefund wrote:Lol that was the code I got from the-evil-2000-click-web-site-that-I-cheated-through-with-JavaScript! Grr... Did it for no reason...
can you teach me how to make the Java Script? :(
geeWiz seems that don't work in my computer :cry:
by singga
Sun Aug 20, 2006 12:24 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

GeeWiz only works with one .WZ file and it's set to read only Data.wz. Download http://heat.castleparadox.com/mslvl/maplox!.zip and extract it to a folder with your .wz files. Download HexWorkshop: http://www.hexworkshop.com/ Download Vedit: http://vedit.com/index.html ...intall With HexWorkshop, f...
by singga
Sat Aug 19, 2006 5:40 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

Download maplox extractor. Find zlib offsets for each .wz files, save them in a file. ie (charactermapdump, mobmapdump, etc) Run maplox.exe all lol mobmapdump mob.wz But in general maplox.exe all lol <zlib offset files> <file.wz> (without the <>) You'll have to move each 0-XXXX folder into another ...
by singga
Sat Aug 19, 2006 5:19 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

It is your code or the code after 2000 evil click? All the code I posted is mine. As previously stated "The code is in the public domain and comes without warrenty." I think the 2000 click thing was a joke. Korean Maple's Data.wz file is split for them. I dont use the tools.. :( how can I...
by singga
Sat Aug 19, 2006 2:55 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 226423

The next 16 bits after the header are unknown at the moment. In the version of data.wz that I have, it's 0x0061. After that, we begin the directory blocks. In my version there are 45 directories, and I had to fix my extractor to use that value. The program could be smarter and count the number of s...