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Search found 12 matches

by SanJose
Thu Jun 23, 2022 2:51 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Anybody knows where are the additional tuning parts for cars? Like spoilers, rear panels, hoods? I got 7 .bat executables for each car and I see that there are few tuning parts available. I mean in each created folder there are different parts like wide body, one set of additional bumpers and headli...
by SanJose
Mon Jun 20, 2022 4:32 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Got it to work finally.

The problem was in Windows DEP settings and Antivirus software. It doesn't allow to read and write data in the folders. Now I got everything sorted out. Even the .bat files are started to working now :D.
by SanJose
Fri Jun 17, 2022 3:58 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Looks like no log is being created. I've cleared the logs in event viewer then ran the app again and nothing was added. It only captures the log when the cmd crashes.
by SanJose
Wed Jun 15, 2022 11:37 am
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Will check my antivirus software. AVG is not so friendly for programs from uknown source. This might be the clue why I have so much problems. So shitty (: EDIT: Well this is not antivirus software. Disabling it did not helped. I will try to find a way to debug the process to get a log or anything, m...
by SanJose
Tue Jun 14, 2022 6:03 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Then why it finds "0800000000002477 Buggy_A1_RallyRaid" or "000000000035D148" which is the last entry on my side. Sometimes the last is the Subaru BRZ Rally Raid then the cmd auto-close. This is how it looks after following all steps: https://i.imgur.com/lV1Hmt6.jpg I'm running o...
by SanJose
Tue Jun 14, 2022 3:32 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Thanks mono24, this worked for me. Looks like the tool does not read all cars from "server_archetypes_entities.bin" located in scenaric_patch folder. At least on my end. In saved file from the cmd. I cannot find the Plymouth Roadrunner 1970 car. 0800000000023C06 Frauscher_1414_Demon_PowerB...
by SanJose
Mon Jun 13, 2022 1:03 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

I found the problem. The exe files MUST be placed inside folder where the .bin files are unpacked. I had the tool placed on desktop folder and then drag and drop the .bin file on it, so it had no chance to find the file. Stupid me :lol: Now it created .bra and .ent files. I will proceed further. Any...
by SanJose
Mon Jun 13, 2022 10:41 am
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Unfortunately it still crashes :evil:

Tried with empty list.txt file. I even checked the coding of the file (ANSI) and tried with others, still same result.

I think this wil be the Windows 7 fault - too old :lol:
by SanJose
Sun Jun 12, 2022 1:22 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

So this set up is incorrect?
list.txt file is in the same folder where the exes are:
Image
by SanJose
Sat Jun 11, 2022 1:58 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Where should I put those programs from this post? :https://forum.xentax.com/viewtopic.php?p=181205#p181205 When I launch any of them, it crashes immediately. I'm working on Win7 maybe that's the problem. Sorry for noob questions, I was out of the modding business for about 8 years and forgot a lot, ...
by SanJose
Fri Jun 10, 2022 2:49 pm
Forum: 3D/2D models
Topic: The Crew 1/2 models tool
Replies: 39
Views: 6252

Re: The Crew 1/2 models tool

Is there any way to separate xbg files for cars from newer patches? For example 1970 Plymouth Roadrunner or Nissan 300ZX?

Or we are forced to check every single file from __Uknown folder?

I know that after release they changed way how the files are read from hashes by the game.
by SanJose
Fri Jun 10, 2022 2:45 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 188
Views: 84942

Re: The Crew fat/dat archives

I think nope. You must manually check for every file. Thanks to Ubisoft logic...