oh great however it now crashes before the game runsblackninja wrote:Hi. Im author of NinjaRipper
Here beta version 1.1.2 with fixed "purple" textures in Dx11 and gamma in Dx9
http://blackninja2000.narod.ru/files/ninjaripper112.7z
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Ninja Ripper
- cra0
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Re: Ninja Ripper
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Re: Ninja Ripper
cra0
Its' original version of COD without crack ?
With protected games ripper may crash
And I not recommend run under ripper online games. Ripper may be appear as cheat tool -> ban
Its' original version of COD without crack ?
With protected games ripper may crash
And I not recommend run under ripper online games. Ripper may be appear as cheat tool -> ban
Ninja Ripper 2: https://ninjaripper.com/
- cra0
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Re: Ninja Ripper
I tried with the original and the cracked version and same problem and plus no this isn't the multilayer its single playerblackninja wrote:cra0
Its' original version of COD without crack ?
With protected games ripper may crash
And I not recommend run under ripper online games. Ripper may be appear as cheat tool -> ban
Re: Ninja Ripper
Is there anyway to rip into .obj files or open them in any program that isnt 3dsmax. I dont have access to 3dsmax.
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Re: Ninja Ripper
afrokid
At this time only 3d max import supported. May be in future versions will be added
But ".rip" format is open and anybody can write any format importer
At this time only 3d max import supported. May be in future versions will be added
But ".rip" format is open and anybody can write any format importer
Ninja Ripper 2: https://ninjaripper.com/
Re: Ninja Ripper
Hi! I tryed to rip a game but it only created a Log file D:blackninja wrote:afrokid
At this time only 3d max import supported. May be in future versions will be added
But ".rip" format is open and anybody can write any format importer
- CMihai
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Re: Ninja Ripper
So far I had no luck to get models from HMA (HitmanAbsolution) I guess I got most of the errors covered in this topic, but the models won't rip, but I get perfectly fine the textures...
- Bastien
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Re: Ninja Ripper
Haven't tried the tool, but seems pretty neat, thank you.
Is there any english documentation on the .rip format? I couldn't find it in the website. Would be faster to have that than figuring out by reading the max script.blackninja wrote:afrokid
At this time only 3d max import supported. May be in future versions will be added
But ".rip" format is open and anybody can write any format importer
- cra0
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Re: Ninja Ripper
I don't know why but I tried everything possible to get the textures working for this building ripped from bf3 but no luck any adviceblackninja wrote:afrokid
At this time only 3d max import supported. May be in future versions will be added
But ".rip" format is open and anybody can write any format importer
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Re: Ninja Ripper
try to search for different uv-pair, and maybe this mesh is not actual for rendering diffuse texture, maybe this mesh is for an ambient occlusion map only, or some other effect or something totaly different stuff like Collision Model, so try to search similar model in the same folder
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Re: Ninja Ripper
No I'm sure it uses a diffuse map because look at this screenshot without and other shader paramsTosyk wrote:try to search for different uv-pair, and maybe this mesh is not actual for rendering diffuse texture, maybe this mesh is for an ambient occlusion map only, or some other effect or something totaly different stuff like Collision Model, so try to search similar model in the same folder
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Re: Ninja Ripper
give me your rip directory, and tell me name of the needed file
i'll search around your rips
i'll search around your rips
- cra0
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Re: Ninja Ripper
Thankyou!!!Tosyk wrote:give me your rip directory, and tell me name of the needed file
i'll search around your rips
I added you on steam btw
https://dl.dropbox.com/u/10798900/DUMPBOX/BF3_RIP.7z
its Mesh_34