Hmm... not sure. Just got around to actually trying the extract-from-USB trick (finally got a flash drive big enough for the job), and now I'm running into the same issue. Hope I'm just forgetting a step somewhere...Protocol X27 wrote:Thanks, that was the original plan which I have done. When Horizon extracts it though I'm only get a 'string' folder name full of DataXXXX files. I've tried adding the doa5_tool folder to this and/or the parent folder, but when I run it to extract files its saying file not found. At least with the DLC I can tell it is in more of an 'apparent' file structure. Also Horizon isn't giving me a 'Contents' tab like it did with the DLC, thoughts?BakameExcalibur wrote: 360, then using something like Horizon to rip the files off of the flash drive.
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Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Ugh, duh, thank you, I knew I was forgetting something. Extracting the ISO using wx360 seems to work fine afterwards.chrrox wrote:did you use god2iso
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
I did use god2iso the first time before switching to the xbox backup creator method, Am I supposed to do something after once I have the ISO file from that process?BakameExcalibur wrote:Ugh, duh, thank you, I knew I was forgetting something. Extracting the ISO using wx360 seems to work fine afterwards.chrrox wrote:did you use god2iso
Edit: sorry I posted before all of that sunk in. I'm going to try the wx360 part now.
Edit2: Awesome, thanks guys, that worked. Now I should be able to extract, will move forward on that in a couple of days.
In the mean time, tech question. Since Horizon allows a file to be extracted / injected, what process occurs on the Xbox 360 to prevent a modified DLC from running in relation to the signing process? Or does it not affect it all? I'm just curious as to the conceptual workings that actually verify that a file has been altered from its original state (at least in an offline environment) since modded systems obviously allow unsigned code to run and default systems do not.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Can any one confirm that there are only DLC packs 1,2,5,6,7 ?where it seems like 1 and 2 are almost identical except for the first suit I think its ayanes suit
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
I think that's correct, apart from there probably being a 3 and 4 relating to the devil swimsuits for ayane, tina and christie, as well as devil swimsuits for kokoro, helena and lisa, that one is entitled the divas pack.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
can someone make a tutorial on how to get everything working. I would like to to extract the textures and replace with new ones. I am a great artist but not so great with code and tech stuff.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
got horizon and extracted dlc and got the doa5 tool to extract the models but I don't understand how to get them to work with noesis.
someone uploaded a model of kokoro already ectracted and I was able to open that in noesis. can someone make some simple noob steps for me to follow. not sure what I am doing wrong.
someone uploaded a model of kokoro already ectracted and I was able to open that in noesis. can someone make some simple noob steps for me to follow. not sure what I am doing wrong.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
http://i50.tinypic.com/20pucra.jpg
http://tinypic.com/view.php?pic=awfggp&s=6
got some textures i made but how do i now put it back together to play in game?
http://tinypic.com/view.php?pic=awfggp&s=6
got some textures i made but how do i now put it back together to play in game?
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
I have .tmc files extracted, dropped the .py script into the proper plugins folder for Noesis and I can view the list of objects, but I cannot yet open / view anything in Noesis. Anyone know what I missed?
I haven't used Noesis prior to this,
I haven't used Noesis prior to this,
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Looks like I did. All of the .tmc files have a corresponding .tmcl file with the same name, but I notice that Noesis is only seeing the .tmc files. Is that normal, or am I missing a plugin? I am using the 1.4 version of the python script.rman2 wrote:Did you put their corresponding tmcl files in with them, renamed the same?
All of the files are located in the \doa5_tool\doa5_characters_(chara_common) folder from the actual export.
So at this point no dice. :-/
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Hmm... seems upgrading to Windows 8 partially broke the script. I can still see the models fine, but the textures don't show up.
edit: I'm an idiot; seems installing DirectX9 runtime components bring the missing textures "to life".
edit: I'm an idiot; seems installing DirectX9 runtime components bring the missing textures "to life".
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