Hello all,
Does anyone know anything about this archive format?
Star Wars Kinect
Developer: Terminal Reality
Sample:
http://www.sendspace.com/file/9nwv9p
Smaller sample:
http://www.sendspace.com/file/wya3ha
Here's how the ISO directory looks:
I'm trying to unpack the art resources from the proper archive, but can't seem to find which archive is which.
Edit:Updated links to smaller PODLZX file.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Star Wars-Kinect (X360)
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- M-M-M-Monster veteran
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Re: Star Wars-Kinect (X360)
nxeart it's XBOX PIRS archive. Use wxPirs for extract
http://img27.imageshack.us/img27/438/pirs.png
here extracted
http://img834.imageshack.us/img834/1244/nxeslot.jpg
http://img4.imageshack.us/img4/807/nxebg.jpg
http://img27.imageshack.us/img27/438/pirs.png
here extracted
http://img834.imageshack.us/img834/1244/nxeslot.jpg
http://img4.imageshack.us/img4/807/nxebg.jpg
My Github repo
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Re: Star Wars-Kinect (X360)
For the pod files, use my script: viewtopic.php?f=13&p=70398#p70398
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
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And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
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Re: Star Wars-Kinect (X360)
any change of extracting the models and textures?, cause this game has some good models. i wont ask about a max script or converter yet since we haven't got around to extracting the models yet unless i missed something
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Re: Star Wars-Kinect (X360)
Thanks for clarifying this archive. I was looking for 3D models and such.Ekey wrote:nxeart it's XBOX PIRS archive. Use wxPirs for extract
http://img27.imageshack.us/img27/438/pirs.png
here extracted
http://img834.imageshack.us/img834/1244/nxeslot.jpg
http://img4.imageshack.us/img4/807/nxebg.jpg
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Re: Star Wars-Kinect (X360)
Many thanks, your script worked great. All .pod files have been unpacked successfully. As I suspected, they contained bnk, bik, pkg, and wem files. I think thats video, sound, cinematics, and possibly 3D models.AlphaTwentyThree wrote:For the pod files, use my script: viewtopic.php?f=13&p=70398#p70398
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Re: Star Wars-Kinect (X360)
I'm analyzing the PKG files now, I think they are either the 3D model format or cinematics. I know another game used PKG for their model format.JakeGreen wrote:any change of extracting the models and textures?, cause this game has some good models. i wont ask about a max script or converter yet since we haven't got around to extracting the models yet unless i missed something
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Re: Star Wars-Kinect (X360)
So try to use script by AlphaTwentyThree to unpack POD files. I'm not sure that the script will work with the files PODLZXmazor wrote:Thanks for clarifying this archive. I was looking for 3D models and such.
AlphaTwentyThree wrote:use my script: viewtopic.php?f=13&p=70398#p70398
My Github repo
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Re: Star Wars-Kinect (X360)
AlphaTwentyThree's script worked on the POD files, but didn't do the trick for the PODLZX. I'm curious about whats archived in the PODLZX file. They are the largest files on the disk by far.Ekey wrote:So try to use script by AlphaTwentyThree to unpack POD files. I'm not sure that the script will work with the files PODLZXmazor wrote:Thanks for clarifying this archive. I was looking for 3D models and such.
AlphaTwentyThree wrote:use my script: viewtopic.php?f=13&p=70398#p70398
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Re: Star Wars-Kinect (X360)
Having taken a closer look at the contents of the POD archives, it appears that the 3D data must be located in the PODLZX files. I assume the PODLZX format is similar to the before mentioned POD, but is compressed with an LZX algorithm. This compression I believe is used in the compression of XBOX 360 avatars. Furthermore, the PODLZX format must be investigated in greater depth before the final verdict is given.
Any assistance would be much appreciated.
Any assistance would be much appreciated.
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Re: Star Wars-Kinect (X360)
Uploaded smaller PODLZX file for convenience. I have suspicion that 3D data is located specifically in XB2PKGART.PODLZX or such.
http://www.sendspace.com/file/wya3ha
http://www.sendspace.com/file/wya3ha
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Re: Star Wars-Kinect (X360)
Sorry for asking here, but does anybody know what the file or archive format that holds the sound files is? I want to help somebody extract the sound effects for video projects and whatnot. Any help would be appreciated.
- durandal217
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Re: Star Wars-Kinect (X360)
Thank you.durandal217 wrote:Your looking for xb2pkgsnd.POD for the sound effects.
Is there a way to extract the sound files from those files?
- durandal217
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Re: Star Wars-Kinect (X360)
You use XBdecompress to uncompress the POD file then use the .pod bms script to unpack the contents. Then you use Xmash to extract the XMA stream from the BNK container and use towav to convert from xma to wav.
All of these tool can be easily found.
All of these tool can be easily found.