Page 1 of 1

Possible Granny2 Animations ?

Posted: Tue Nov 29, 2011 7:51 pm
by johnwhile
I need help to understand if these file in attachments can be a granny animation data.
I found this string at the end of each .anim file with a Hex editor :
"....3D Studio MAX Granny Standard Exporter, SDK version 2.6.0.9..."

i know how use the dll for 3dstudio plugin and i already made a little plugin written in c# to decompress Medieval2TotalWall pack (LZO compression algorithm), i found this site to understand how use granny2.dll
http://s3pi-wrappers.googlecode.com/svn ... nny2/IO.cs

Someone help me to understand what file it is ?I certainly know that other data : 3D model, textures, etc ... are present in other files whose format is known.

http://dl.dropbox.com/u/47659776/example.zip

Re: Possible Granny2 Animations ?

Posted: Fri Dec 02, 2011 1:01 am
by Privateer
They are animations exported with Granny.
But as the Granny system is highly modable, they are not standard Granny files.
I'm still looking at them.

Re: Possible Granny2 Animations ?

Posted: Sat Dec 03, 2011 7:43 pm
by johnwhile
Thank you very much for your interest, unfortunately I have trouble understand it, I can only tell you that the game's producers have tried to make the files as clear as possible ...

The problem is what i can't undertand there granny2 file start, the first byte are always the same for all game's file.

If you can understand something let me know immediately :]

Re: Possible Granny2 Animations ?

Posted: Thu Dec 08, 2011 10:41 pm
by johnwhile
any news? :(