it will convert textures to dds , and import a model as an obj.
It may not work on every game yet but i know the problem and will fix it when i get some time.
![Image](http://img231.imageshack.us/img231/7394/neptune.png)
I just discover this website, but Chrrox can you told me the name of the game where this model is extract???chrrox wrote:This is a beta version of my pssg import script.
it will convert textures to dds , and import a model as an obj.
It may not work on every game yet but i know the problem and will fix it when i get some time.
The character is "Noir", from the PS3 game, Hyperdimension Neptunia (Chou Jiggen Game Neptune).Negikun wrote: I just discover this website, but Chrrox can you told me the name of the game where this model is extract???
And if we can found this model for 3dsmax and eventually the texture too ^^
It's very amazing, but I don't understand how to extract like you do :/
If you have the "original game", the files have to be extracted from the PS3 ISO using a hacked PS3, the script works better in the previous versions of 3DMax.Negikun wrote:Ok ^^
....I'm sure their is many of tutorials to extract from the game, but I have juste to find a computer witch can read Bluray to read my Japanese game, and use your script in max 2011 x64 to get the models and texture from the game?