Can someone try and analyse the file format for this archive?
Looking at it with a hex editor it seems quite simple, however I don't know the first thing about reversing file types =[
[Link Removed Now That Filetype is Posted]
doom2.disk
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Doom 2 XBOX Live
- aluigi
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Re: Doom 2 XBOX Live
script for QuickBMS:
(updated for supporting the KIWAD archives)
Code: Select all
getdstring SIGN 5
if SIGN == "KIWAD"
comtype zlib_noerror
get DUMMY long
get FILES long
for i = 0 < FILES
get OFFSET long
get SIZE long
get ZSIZE long
get ZIP byte
get CRC long
get NAMESZ long
getdstring NAME NAMESZ
if ZIP == 0
log NAME OFFSET SIZE
else
clog NAME OFFSET ZSIZE SIZE
endif
next i
else
endian big
get FILES long
math BASE_OFF = FILES
math BASE_OFF *= 0x48
math BASE_OFF += 8
for i = 0 < FILES
getdstring NAME 0x40
get OFFSET long
get SIZE long
math OFFSET += BASE_OFF
log NAME OFFSET SIZE
next i
endif
Last edited by aluigi on Sat Jun 26, 2010 11:29 pm, edited 1 time in total.
- aluigi
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Re: Doom 2 XBOX Live
an user made me notice the existence of some KIWAD archives but I don't know if they are for Doom 2 Xbox.
anyway I have edited the previous script for supporting also them
anyway I have edited the previous script for supporting also them
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Re: Doom 2 XBOX Live
Don't think there is any KIWAD files, but now with the new script it fails to extract the original archive
New:
New:
Code: Select all
QuickBMS generic files extractor 0.4.5
by Luigi Auriemma
e-mail: [email protected]
web: aluigi.org
- GUI mode activated, remember that the tool works also from command-line
where are available various options like folder scanning, filters and so on
- select the BMS script or plugin to use
- select the input archives/files to extract, type "" for whole folder and subfo
lders
- select the output folder where extracting the files
- open input file C:\584109B6\000D0000\Extracted\doom
2.disk
- open script C:\584109B6\000D0000\Extracted\doom2.bms
- set output folder C:\584109B6\000D0000\Extracted\doom2.disk_extract
offset filesize filename
------------------------------
9d191a9f 1095583034 \assets\xui.xzp
Error: incomplete input file number 0, can't read 1095583034 bytes.
anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted
Press RETURN to quit
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Re: Doom 2 XBOX Live
Does anyone save .disk unpacker - http://www.se7ensins.com/forums/threads ... ker.81332/ ?