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.msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing

Post questions about game models here, or help out others!
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SirBacon
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.msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing

Post by SirBacon »

Hoping someone can help me figure out these files and how to convert them to something usable, I extracted them with Dragon UnPACKer and I have tried Noesis and Model Researcher. Noesis doesn't recognize any of them and I have no idea where to start with Model Researcher. I have attached one of each file type. I believe .msh is the most important as that seems to be used for the level objects.
Karpati
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Re: .msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing

Post by Karpati »

I released the The Thing .msh loader module on December 16, 2016.

How to get the 3D Object Converter:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
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Durik256
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Re: .msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing

Post by Durik256 »

SirBacon wrote: Wed Apr 19, 2023 8:25 am .msh
I made a plugin for Noesis fmt_msh.py
2d841ba8-53a5-4e41-bde9-1ad283d9f985.png
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Last edited by Durik256 on Wed Jun 14, 2023 8:52 am, edited 3 times in total.
SirBacon
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Re: .msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing

Post by SirBacon »

I have updated the link with more .msh files.
Durik256 wrote: Wed Apr 19, 2023 3:11 pm
SirBacon wrote: Wed Apr 19, 2023 8:25 am .msh
I made a plugin for Noesis but need more examples (.msh files)
SirBacon
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Re: .msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing

Post by SirBacon »

Durik256 wrote: Wed Apr 19, 2023 3:11 pm
SirBacon wrote: Wed Apr 19, 2023 8:25 am .msh
I made a plugin for Noesis fmt_msh.py
2d841ba8-53a5-4e41-bde9-1ad283d9f985.png
You are awesome thank you so much!
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