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how to extract models from punch time explotion

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jesserf
ultra-n00b
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Joined: Wed Aug 04, 2021 2:03 pm

how to extract models from punch time explotion

Post by jesserf »

hi i want to extract some of ben 10 models from punch time explotion like ultimate kevin and ben 10 kid and vilgax ect
can some one help me please
lilyampykidXeNTaXalt
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Re: how to extract models from punch time explotion

Post by lilyampykidXeNTaXalt »

Man, you need a QuickBMS script of the models.
Let me help you out with a starting point.
First you need QuickBMS and the BMS for the models.
Secondly, open QuickBMS.exe then search for CartoonNetwork.
Thirdly, you will find the BMS script, press Enter on it.
And last of all, search a c_(characternamehere).ps3 file, but my example would be: "c_kevin.ps3" or "c_kevin_color.ps3"
Now save, and BOOM, you get a model with a .3ds format!
jesserf
ultra-n00b
Posts: 3
Joined: Wed Aug 04, 2021 2:03 pm

Re: how to extract models from punch time explotion

Post by jesserf »

It's just the texture there is no model
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