[SOLVED] Azu-Race Taisen Battle He-Cho - getting audio out of a supposed dxb file
Posted: Sat May 29, 2021 11:55 pm
The game that used it (Azu-Race Taisen Battle He-Cho) is a PC doujin from 2003, but nevertheless I tried the Ratatouille quickBMS script to no avail. It at least appears to be little more than a host for ogg files, but as someone completely new to this, I can't be entirely sure that there's no encoding. Finally, sprites have been ripped previously from this format before, but contacting the person originally responsible for doing so has yielded no results. Help, please?
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