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Re: The Last of Us 2
Posted: Thu Mar 18, 2021 5:43 pm
by meganmi
Not sure if I'm doing something wrong, but I get this error whenever I try to use the tool
Code: Select all
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ?????????????????????????????????????????.?????????????????????????????????????????(String[] )
Has anyone else encountered this issue? What's the fix?
Re: The Last of Us 2
Posted: Thu Mar 18, 2021 7:24 pm
by ioritree
have any good tool for unpack psarc ?
don't know why unpack files name not math model lol...(use brink.bms unpack will get error)
Re: The Last of Us 2
Posted: Thu Mar 18, 2021 11:39 pm
by Jan666
Thanks for the Tool, works really good with the Objects, but with the textures it doesn´t work very good, can you update it?
Re: The Last of Us 2
Posted: Fri Mar 19, 2021 3:51 am
by ultrasahand
meganmi wrote: ↑Thu Mar 18, 2021 5:43 pm
Not sure if I'm doing something wrong, but I get this error whenever I try to use the tool
Code: Select all
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ?????????????????????????????????????????.?????????????????????????????????????????(String[] )
Has anyone else encountered this issue? What's the fix?
Same Problem. Please help
Re: The Last of Us 2
Posted: Fri Mar 19, 2021 7:00 am
by Jan666
ultrasahand wrote: ↑Fri Mar 19, 2021 3:51 am
meganmi wrote: ↑Thu Mar 18, 2021 5:43 pm
Not sure if I'm doing something wrong, but I get this error whenever I try to use the tool
Code: Select all
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ?????????????????????????????????????????.?????????????????????????????????????????(String[] )
Has anyone else encountered this issue? What's the fix?
Same Problem. Please help
What Kind if file u extract, its just for *.pak
Re: The Last of Us 2
Posted: Fri Mar 19, 2021 7:05 am
by daemon1
Jan666 wrote: ↑Thu Mar 18, 2021 11:39 pm
Thanks for the Tool, works really good with the Objects, but with the textures it doesn´t work very good, can you update it?
textures are 100% correct
no need to update
Re: The Last of Us 2
Posted: Fri Mar 19, 2021 8:03 am
by Jan666
Can you make a Tool to open the whole scene of the game maps, like the map Tool from tlou remastered? Or is it possible to get the coordinates of the objects for the correct positio?
Re: The Last of Us 2
Posted: Sat Mar 20, 2021 9:59 pm
by Jan666
daemon1 wrote: ↑Fri Mar 19, 2021 7:05 am
Jan666 wrote: ↑Thu Mar 18, 2021 11:39 pm
Thanks for the Tool, works really good with the Objects, but with the textures it doesn´t work very good, can you update it?
textures are 100% correct
no need to update
Maybe not all pak can fully extract for example world-watchtower-dict.pak. msg say "Texture pah+name too long. Truncated", so this broke up.
Re: The Last of Us 2
Posted: Sun Mar 21, 2021 7:39 am
by daemon1
Jan666 wrote: ↑Sat Mar 20, 2021 9:59 pm
Maybe not all pak can fully extract for example world-watchtower-dict.pak. msg say "Texture pah+name too long. Truncated", so this broke up.
this is not the problem of a tool. There's a limit for path length in windows. Use shorter paths.
but
All files will be extracted in any case.
Re: The Last of Us 2
Posted: Sun Mar 21, 2021 11:14 am
by Jan666
daemon1 wrote: ↑Sun Mar 21, 2021 7:39 am
Jan666 wrote: ↑Sat Mar 20, 2021 9:59 pm
Maybe not all pak can fully extract for example world-watchtower-dict.pak. msg say "Texture pah+name too long. Truncated", so this broke up.
this is not the problem of a tool. There's a limit for path length in windows. Use shorter paths.
but
All files will be extracted in any case.
Okay, thank you for answer. one more qusteion sry, do you plan to create a map tool??
Re: The Last of Us 2
Posted: Sun Mar 21, 2021 12:28 pm
by daemon1
Jan666 wrote: ↑Sun Mar 21, 2021 11:14 am
Okay, thank you for answer. one more qusteion sry, do you plan to create a map tool??
yes i plan it, but i dont have time
Re: The Last of Us 2
Posted: Mon Mar 22, 2021 5:04 am
by LIANGJJ
animstream97 stm What is the format? Where is your animation data
Re: The Last of Us 2
Posted: Mon Mar 22, 2021 5:41 am
by LIANGJJ
Drag in animation Pak skeleton directory (skels) not found
Re: The Last of Us 2
Posted: Mon Mar 22, 2021 12:36 pm
by Jan666
daemon1 wrote: ↑Sun Mar 21, 2021 12:28 pm
Jan666 wrote: ↑Sun Mar 21, 2021 11:14 am
Okay, thank you for answer. one more qusteion sry, do you plan to create a map tool??
yes i plan it, but i dont have time
Is it possible, when i open an Object (*.smd file for example) in an Hex Editor, to see the coordinates/ position xyz, in specific Line?
Re: The Last of Us 2
Posted: Mon Mar 22, 2021 11:40 pm
by twitkiss
Looking for help with UVs
When I extract the pak file I get ASCIIs and SMDs. Blender gives me an error when I try and open the ASCIIs but will open the SMDs with 1 UV map, there are supposed to be 3.
I've tried opening in NOESIS and exporting the ASCIIs as FBX. Doing that I get 2 UVs but I'm still missing the 3rd UV with the stitches information.
I just can't figure out what I'm doing wrong. Any help would be appreciated.