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Re: Cethleann - The Koei Swiss Army Knife

Posted: Sat Mar 04, 2023 12:42 am
by GDL
use it on the large files only (*.rdb.bin)

Re: Cethleann - The Koei Swiss Army Knife

Posted: Sat Mar 04, 2023 1:26 am
by AzothRaven
GDL wrote: Sat Mar 04, 2023 12:42 am use it on the large files only (*.rdb.bin)
Worked perfectly!!!
Its a pain in the ass that the meshes and textures are hashed but if you use the Cethleann.Unbundler you can extract the g1m that Noesis cannot see:

https://ibb.co/GpRFbfx

Re: Cethleann - The Koei Swiss Army Knife

Posted: Sat Mar 04, 2023 8:25 am
by Allanoon
AzothRaven wrote: Sat Mar 04, 2023 12:27 am ...
IF i'm not wrong... you're trying to open CharacterEditor.rdb while you should use it on CharacterEditor.rdb.bin (the big one)

Edit: Eh, i had the notification of your quote on the other page, didn't notice someone had already answered :D

Edit2:
AzothRaven wrote: Sat Mar 04, 2023 1:26 am Worked perfectly!!!
Its a pain in the ass that the meshes and textures are hashed but if you use the Cethleann.Unbundler you can extract the g1m that Noesis cannot see:

https://ibb.co/GpRFbfx
That's interesting! But how does it work exactly? I see that dropping the file into the unbundler is not enough :P

Re: Cethleann - The Koei Swiss Army Knife

Posted: Sun Mar 05, 2023 1:36 am
by GDL
Allanoon wrote: Sat Mar 04, 2023 8:25 am
AzothRaven wrote: Sat Mar 04, 2023 12:27 am ...
IF i'm not wrong... you're trying to open CharacterEditor.rdb while you should use it on CharacterEditor.rdb.bin (the big one)

Edit: Eh, i had the notification of your quote on the other page, didn't notice someone had already answered :D

Edit2:
AzothRaven wrote: Sat Mar 04, 2023 1:26 am Worked perfectly!!!
Its a pain in the ass that the meshes and textures are hashed but if you use the Cethleann.Unbundler you can extract the g1m that Noesis cannot see:

https://ibb.co/GpRFbfx
That's interesting! But how does it work exactly? I see that dropping the file into the unbundler is not enough :P
The nio2.exe from this post can turn all the g1m files into ascii+smd files (mesh+bones)

viewtopic.php?p=140154#p140154

Re: Cethleann - The Koei Swiss Army Knife

Posted: Sun Mar 05, 2023 7:26 pm
by AzothRaven
The message above is completely right, my g1m files were pointing towards the nioh2.exe that Daemon1 made for the game and that is how it extract them to ascii. It has sense, I have checked various hair models and they are the exact same as in Nioh2

Re: Cethleann - The Koei Swiss Army Knife

Posted: Mon Mar 06, 2023 2:05 am
by leckock
Hello, Wo Long Fallen Dynastie seems to have the same structure as Stranger of Paradise, but Nyotengu.Database, Nyotengu.KTID and Nyotengu.AnimationGraph doesn't work and like the post above said, the g1m files cannot be opened with noesis.

Re: Cethleann - The Koei Swiss Army Knife

Posted: Thu Mar 09, 2023 4:10 am
by Lasaga
Hello! I have been working on extracting what I can of the Wild Hearts files, and after getting all the .fdata files into a manageable state where I can play the sfx and view the models within, I am stumped on opening the .rdb, .file (which is similar to p5s .files with the IDRK0000), and the .arc files. Any suggestions would be welcome, I am very new to this sort of thing and realizing that I may have bitten off more than I can chew.

Here is a sample of the files I am messing with https://drive.google.com/drive/folders/ ... sp=sharing

Re: Cethleann - The Koei Swiss Army Knife

Posted: Thu Mar 09, 2023 9:05 pm
by gamer1977
Wo Long Fallen Dynasty model error
Desktop 3-9-2023 11-28-53 PM-946.png

Re: Cethleann - The Koei Swiss Army Knife

Posted: Thu Mar 09, 2023 9:19 pm
by GDL
Cethleann still works with the latest "FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse" files released today:
ffmol.jpg
:mrgreen:

Re: Cethleann - The Koei Swiss Army Knife

Posted: Fri Mar 10, 2023 6:11 pm
by Ethan88
GDL wrote: Thu Mar 09, 2023 9:19 pm Cethleann still works with the latest "FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse" files released today:

ffmol.jpg

:mrgreen:
neat where would I put cathleann into? Edit, NVM got it

Re: Cethleann - The Koei Swiss Army Knife

Posted: Wed Mar 22, 2023 7:42 pm
by Razzoriel
Hi, I'm trying to find out a tool that can detect and extract ALL of Dynasty Warriors 8's weapons. So far I tried extracting with Steven's Gas and it exports flawlessly, but for some reason skips the final weapon upgrades with all three DW8 titles; DW8 (understandable; wasn't around), DW8: XL (should be there) and DW8:Empires (Also should be there)

For my understanding it extracts all models and bundles them in order. It seems the last weapons are not in the same bundle as the normal weapons, for some reasons, and after days searching for them, could not find jack. Not sure now if its a tool issue or me not doing something right. Can anyone confirm if its possible to extract the Xtreme Legends variations? Examples: Radiant Flash Spear (final Spear weapon) and Double Demon Flash (final Double Voulge weapon).

Re: Cethleann - The Koei Swiss Army Knife

Posted: Thu Mar 23, 2023 8:29 pm
by RedipsTheCooler
Century300 wrote: Mon Nov 09, 2020 4:37 am I'm trying to get model specific animations from Persona 5 Scramble but I don't know how. I know that I hate to use Nyotengu.AnimationGraph but the program only works with dead or alive 6 hashes. I saw on the thread that the KTID from WolrdPQ can be used as the hash in the program but I don't know where or how to find that value. Can anyone help me?
Does anyone have an answer to this? I need this information to rip P5S animations.

Re: Cethleann - The Koei Swiss Army Knife

Posted: Fri Mar 24, 2023 7:33 am
by wansf
please update for ryza 3 :)

Re: Cethleann - The Koei Swiss Army Knife

Posted: Wed Apr 19, 2023 11:49 am
by AetherSomerset
Hey, I'm super new here. Would anyone be able to advise me on how to extract text data from Three Hopes? I managed to successfully use the DataExporter to extract all the files after following some advice from earlier in this thread but what I ended up with was like thirty folders with names like grp, ktid and texinfo with files inside that have matching extensions, and I'm completely lost on what to do with all that.

I tried googling some of the extensions but the only match I found was for animation and model data which isn't what I'm looking for. Any help would be super appreciated!

Re: Cethleann - The Koei Swiss Army Knife

Posted: Fri Apr 21, 2023 6:53 pm
by Relyt
i got almost 5000 g1a animation files in aot1 by putting all the ptrbundle files into Cethleann.Unbundler.exe,but when I do the same in aot2 I only get 200 g1a animation files.am i doing something wrong?i really want the animation files from aot2.