So pretty much a game that's by Koei Tecmo, which uses G1T for textures, and most likely G1M for models, but I need help here, as the files are all compressed, and judging from the file extensions, might be ZL (zlib) compression?
Uploaded some files for some people to look at
https://mega.nz/#F!lo0E0ADK!HaQgRSh8bQGJTaHcborCsQ
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Marvel Ultimate Alliance 3 The Black Order
-
- veteran
- Posts: 99
- Joined: Mon Jul 06, 2015 12:48 am
- Has thanked: 26 times
- Been thanked: 24 times
-
- double-veteran
- Posts: 640
- Joined: Fri Jul 08, 2011 10:36 am
- Has thanked: 65 times
- Been thanked: 898 times
Re: Marvel Ultimate Alliance 3 The Black Order
Here. Quickbms script for decompressing them.
Code: Select all
get BNAME basename
get TotLen long
putvarchr MEMORY_FILE TotLen 0
log MEMORY_FILE 0 0
append
Do
get ChunkLen long
SavePos OFFSET
clog MEMORY_FILE OFFSET ChunkLen 10000000
math OFFSET + CHUNKLEN
goto OFFSET
get ChunkLen long
goto -4 0 SEEK_CUR
While ChunkLen > 0
append
get MEM_SIZE asize MEMORY_FILE
log BNAME 0 MEM_SIZE MEMORY_FILE
-
- beginner
- Posts: 20
- Joined: Thu Nov 15, 2018 5:43 pm
- Has thanked: 83 times
- Been thanked: 3 times
Re: Marvel Ultimate Alliance 3 The Black Order
deleted
Last edited by huitbgoiouythy on Thu Mar 12, 2020 9:58 am, edited 1 time in total.
-
- veteran
- Posts: 99
- Joined: Mon Jul 06, 2015 12:48 am
- Has thanked: 26 times
- Been thanked: 24 times
Re: Marvel Ultimate Alliance 3 The Black Order
thanks, works like a charm! Daemon1 tool extracts the textures just fine, but doesn't seem like it grabs the models even tho there's G1M inside the file.akderebur wrote: ↑Thu Jul 18, 2019 4:43 pm Here. Quickbms script for decompressing them.Code: Select all
get BNAME basename get TotLen long putvarchr MEMORY_FILE TotLen 0 log MEMORY_FILE 0 0 append Do get ChunkLen long SavePos OFFSET clog MEMORY_FILE OFFSET ChunkLen 10000000 math OFFSET + CHUNKLEN goto OFFSET get ChunkLen long goto -4 0 SEEK_CUR While ChunkLen > 0 append get MEM_SIZE asize MEMORY_FILE log BNAME 0 MEM_SIZE MEMORY_FILE
Edit: via editing the base game file via hex, I was only able to extract the bones.
Edit2: Added more files to the link in the first post, Iron Man for example has a lot of tables in his model file, while Black Panther's texture has 2 textures that exports all broken.
-
- mega-veteran
- Posts: 215
- Joined: Sat Sep 24, 2011 7:06 pm
- Has thanked: 78 times
- Been thanked: 32 times
Re: Marvel Ultimate Alliance 3 The Black Order
If you manually cut out the G1M then daemon's tool works okay on most models. Anything with cloth/physics won't work though, it uses the same physics format as DOA6 and that hasn't been fixed yet.
-
- veteran
- Posts: 99
- Joined: Mon Jul 06, 2015 12:48 am
- Has thanked: 26 times
- Been thanked: 24 times
Re: Marvel Ultimate Alliance 3 The Black Order
Ye I figured that out, I made a small script to extract the G1M files from the model package, and sadly Mysterio is one of the models that won't convert, which makes me thing it's due to the cloth physics that u spoke of.
been posting some pics of these models on my twitter.
https://twitter.com/Demonslayerx8/statu ... 6093926401
-
- beginner
- Posts: 20
- Joined: Thu Nov 15, 2018 5:43 pm
- Has thanked: 83 times
- Been thanked: 3 times
-
- veteran
- Posts: 99
- Joined: Mon Jul 06, 2015 12:48 am
- Has thanked: 26 times
- Been thanked: 24 times
-
- beginner
- Posts: 20
- Joined: Thu Nov 15, 2018 5:43 pm
- Has thanked: 83 times
- Been thanked: 3 times
Re: Marvel Ultimate Alliance 3 The Black Order
Thx for the answer, the image is not loading sadly
Pingu! from Xentax Discord found how to extract the stream_voice containing voice line of MUA 3 here : https://discord.gg/3HU5sC
Many thx to him and AceKombat for finding the script to extract. The .ktsl2asbin does not have a script yet, but AceKombat found very valuable info of it.
-
- ultra-n00b
- Posts: 5
- Joined: Sun Sep 25, 2016 4:51 pm
- Has thanked: 1 time
Re: Marvel Ultimate Alliance 3 The Black Order
hello guys im sorry to interrupt this conversation with my n00bish requests
when using the file carver you mentioned i use "_M1G7300" for file start search string
but where does the file end
whats the terminator or size offset
thanks for any help in advance
when using the file carver you mentioned i use "_M1G7300" for file start search string
but where does the file end
whats the terminator or size offset
thanks for any help in advance
-
- veteran
- Posts: 99
- Joined: Mon Jul 06, 2015 12:48 am
- Has thanked: 26 times
- Been thanked: 24 times
Re: Marvel Ultimate Alliance 3 The Black Order
Sorry for a late reply + reviving this thread.. but has any progress been made on the ktsl2asbin?huitbgoiouythy wrote: ↑Mon Jul 22, 2019 9:33 pmThx for the answer, the image is not loading sadly
Pingu! from Xentax Discord found how to extract the stream_voice containing voice line of MUA 3 here : https://discord.gg/3HU5sC
Many thx to him and AceKombat for finding the script to extract. The .ktsl2asbin does not have a script yet, but AceKombat found very valuable info of it.
-
- beginner
- Posts: 20
- Joined: Thu Nov 15, 2018 5:43 pm
- Has thanked: 83 times
- Been thanked: 3 times
Re: Marvel Ultimate Alliance 3 The Black Order
I haven't asked AceKombat, since last time he said he's too busy to make a batch script, at the time, he discovered the following, credits and many thx to him. I'll contact him see if he can do one on Discord.demonslayerx8 wrote: ↑Sun Sep 08, 2019 12:21 pmSorry for a late reply + reviving this thread.. but has any progress been made on the ktsl2asbin?huitbgoiouythy wrote: ↑Mon Jul 22, 2019 9:33 pmThx for the answer, the image is not loading sadly
Pingu! from Xentax Discord found how to extract the stream_voice containing voice line of MUA 3 here : https://discord.gg/3HU5sC
Many thx to him and AceKombat for finding the script to extract. The .ktsl2asbin does not have a script yet, but AceKombat found very valuable info of it.
Trimmed:
Magic ID String 0x00: 0xC5CCCB70
0x04 = File Length 32-bit LE
0x14 = Name string-header end (relative from offset 0x00) LE
0x1C = Name
Re: Marvel Ultimate Alliance 3 The Black Order
Does anyone have a model file for Ms. Marvel? It seems like the most detailed version of her atm
-
- veteran
- Posts: 99
- Joined: Mon Jul 06, 2015 12:48 am
- Has thanked: 26 times
- Been thanked: 24 times
Re: Marvel Ultimate Alliance 3 The Black Order
sadly her model uses the updated physics, so can't be extracted with Daemon's tool. The tool for FETH can't open it either cause there's changes to the geometry section that can't be read yet, been trying to get the maker of the tool to add support for it, but no luck yet.