shakotay2 wrote:here's a poorely tested mesh tool, .public files not supported.
(Driver, steering wheel and driver's seat are mirrored for some unknown reason.)
Enjoy or report bugs, if any:
Make_obj-RR RacExp.zip
What a great day in game modding! Thanks guys! I hope will soon decompre Project Cars 2, Need For Speed No Limits and export game files from FH4 will be possible.
Franc23 wrote:Is there a way to change to make it work?
If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes
and try to load it into make_obj.
Franc23 wrote:Is there a way to change to make it work?
If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes
and try to load it into make_obj.
Ok thanks ,
I have hex editor but o don t have experience
I try to load when go to my home
Franc23 wrote:Is there a way to change to make it work?
If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes
and try to load it into make_obj.
been waiting for this a long time, thanky you so much for this great tool!
extracting the files work like charm with all the cars i tested so far.
one thing though:
the UV mapping has to be restored manually and some parts of the cockpits are distorted
and the UV mapping is broken.
If you could take look at that would be highly appreciated.
Keep up your amazing work!!!