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"Harry Potter : Goblet of fire" movie, sound and s

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"Harry Potter : Goblet of fire" movie, sound and s

Post by Prince_of_Peace »

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Savage
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Post by Savage »

Okay i downloaded the 2 files:

The "HP-GOF, extracted from SPEECH.BIG.zip" it's Electronicsa Arts sound, look the header
"SCHl$ PT eý€…{x‚ Œÿ SCCl o SCDlL "

Can be reconverted

The "HP-GOF, extractedfrom MOVIES.BIG.zip" it's 3 files, okay
"SCHl0 GSTR
this it's trhe header of the file.asf, note, the exa, asf, mus, etc etc are a electronic arts sound format

You need a reconversor, to easound to wav and viceversa

The file .mpc i dont' know but it's really compressable

okay the resume:

The files: cutscene_TW2.sdt and AVea.asf are the same codec of electronic arts sound
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thnx for the fast reply

Post by Prince_of_Peace »

wow, that's great, thnx! that was fast :D
but how can i find that converter? is there such a program?

and does the *.mpc got anything to do with *.mpg files?
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Post by Savage »

Sorry i forgott the attachment
yeps here the converter:
http://rapidshare.de/files/21975849/sx.rar.html
Enjoy :D
and does the *.mpc got anything to do with *.mpg files
the example dont' looks this, maybe i'm wrong
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Post by Prince_of_Peace »

thanks an, this is great !!!

but which option should i be using? -pcstream ? or do i have to figure it out from the files header?
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Post by Savage »

Okay:
look the file: cutscene_TW2.sdt it's pcstream

Code: Select all

SCHl$   PT


the file AVea.asf it's Gstream:

Code: Select all

SCHl0   GSTR
You see the GSTR header?
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Thanx

Post by Prince_of_Peace »

yeah man! I sure do see it! cool, thnx, i'll give it a try now, if i still had probs, i'll leave a message for further help requests.

and thanx very much for sparing your time, to you and the forum.
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I can't view the files!

Post by Prince_of_Peace »

I dunno why i cant play the asf files, both the files i extracted from the .BIG files, and the files which i convert from a wav to asf with the sx.exe !!! I have already downloaded the WMA v9.0 runtime SDK, and already have the Windows Media Player v10.

What am i doing wrong? Are you able to read the ASF files?

BTW, when i try to play it with Awave Studio v9.5 (unregistered) it gimes me the message that says: "The file is 'DRM protected' and you are not allowed to convert it!"
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Post by Prince_of_Peace »

there's something else, I used sx.exe to convert wav->asf and to achieve the header which we found in the extracted files, I tried severeal options. For the file cutscene_TW2.sdt it's ps2stream with the following header:

Code: Select all

SCHl$   PT
But for the AVea.asf, i didn't find any header matching this one.
The options I used and the headers resulting them are as follows:
-sndstream :

Code: Select all

SCHl$   GSTR
-gcstream :

Code: Select all

SCHl    PT e²
-macstream:

Code: Select all

SCHl    PT e²
-pcstream:

Code: Select all

SCHl$   PT e²
-ps2stream:

Code: Select all

SCHl$   PT e²
-pspstream:

Code: Select all

SCHl    PT e²
-xboxstream:

Code: Select all

SCHl    PT e²
-xenonstream:

Code: Select all

SCHl    PT e²
There are some characters that can't be pasted here, but some of these headers have slight differences from eachother. Still as you can see, none of them is the header for the AVea.asf file which is:

Code: Select all

SCHl0   GSTR
Now what should i do? :(
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Post by Savage »

Easy :D

To wav

Code: Select all

sx -wave sound.asf -=test.wav
To asf (gstream)

Code: Select all

sx -sndstream test.wav -=test.asf
For pcstream:

Code: Select all

sx -pcstream test.wav -=test.asf
Note: you can play with the values of every parameter, to compress more the audio, don't worry sure the game play the audio.

Enjoy! 8D
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thnx

Post by Prince_of_Peace »

good, so i need to burn back the game and try it on the consule. well, till then if i had any problem, i'll drop a message :)

Thanx alot for all the information :D
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multi elements!

Post by Prince_of_Peace »

another problem:

there are some files with multi elements, and when i use sx.exe, it says that it can't export all the elements, because wave files can only contain the element 0.

what do i have to do with these files? how can i convert all the elements in seperate wave files?

and there are some files that for example are 10MB of size, but when i try to convert them to wave, it only results a small 100KB file (with no error like the one i mentioned above). I checked the header of this file, after maybe 100 bytes, i found the easound header which was repeated several times in the file, maybe hundered times. what i asume is that this big file consists of several asf files which are appended together and the first 100 bytes are pointers too these asf files in the bigger file.

how can i extract these files? and even worse, how can i encode all the extracted wave files back to this packed file?
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Post by Savage »

I know this problem :D easy to do :D
http://www.volny.cz/nova-software/ try this
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wow

Post by Prince_of_Peace »

this is such a great program ! i'm going for the registration :D

but only one problem, it's got a error with one of it's groupfiles, APAK : Archangle pack. it sayz "error while reading groupfile" , do you have the same error?
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Post by Savage »

I dont'k now this error :? i don't have the game of harry
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