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avengers playground
- RogerDelmar
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Re: avengers playground
Hi. I have extracted the Detective Pikachu AR Stickers using the Nosis plugin above. However, I'm having issues putting the extracted png textures on the model. I'm using Blender and the texture is covering the whole model, not part of it like it's supposed to. Plus, it's multiple textures. If you all know of a solution to fix the texture issues, please let me know. Thank You.
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- RogerDelmar
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Re: avengers playground
I'll see if that's the case. I'll re-export it to make sure. Thanks.justshopatkmart43 wrote: ↑Tue May 14, 2019 12:46 pm Haven't tried the noesis script yet, but it could be flipped UV's
- Bigchillghost
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Re: avengers playground
Coz the models are loaded as single meshes whose polygons are broken into discrete faces, thanks to which you can quadify the models with any 3D apps:RogerDelmar wrote: ↑Tue May 14, 2019 11:56 amthe texture is covering the whole model, not part of it like it's supposed to.
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May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
- Bigchillghost
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Re: avengers playground
Use this script for loading as grouped meshes.
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May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
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Re: avengers playground
I have never had good quadify results but that looks super clean. What app did you use to do that?Bigchillghost wrote: ↑Wed May 15, 2019 1:36 amCoz the models are loaded as single meshes whose polygons are broken into discrete faces, thanks to which you can quadify the models with any 3D apps:RogerDelmar wrote: ↑Tue May 14, 2019 11:56 amthe texture is covering the whole model, not part of it like it's supposed to.
bw.jpg
- Bigchillghost
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Re: avengers playground
3Ds Max it is.
May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
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Re: avengers playground
Which version, I'm using quite an old Max, so that's probably the problem
- Bigchillghost
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Re: avengers playground
You still don't get it. There's only one way to quadify these discrete faces, which has nothing to do with the algorithm or the version of the application. That means that any program abled to remove the shared edge of two adjacent triangles can do the job. Note that it works only for models containing at least 2 mesh groups.
May you find peace in this puzzle-solving game.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
- RogerDelmar
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- RogerDelmar
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Re: avengers playground
Hi.
I have problem with Charizard lullmodel. When I preview it it has no textures. Also no textures after exporting model. I need help
Also there is no material.
I have problem with Charizard lullmodel. When I preview it it has no textures. Also no textures after exporting model. I need help
Also there is no material.