So. Ive been trying to convert some DDS textures from Mario + Rabbids: Kingdom Battle But the majority of the textures seem to use a rather obscure format.
http://www.voidcn.com/article/p-kbbvdkbn-yg.html
The only mention i could find of the format is here.
The official ARM ASTC tools don't work with the files either.
Presumably because its not a "true" ASTC file.
Ive provided a sample file archive with some of the textures.
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DXGI ASTC .dds?
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Re: DXGI ASTC .dds?
Note one of the files i included has no header. I should have added it before sending it...
The one that does not end in _e does have a header though.
The one that does not end in _e does have a header though.
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Re: DXGI ASTC .dds?
My bad. I didn't include headers at all it seems.
Heres a DDS with the correct header added.
Heres a DDS with the correct header added.
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Re: DXGI ASTC .dds?
Thats...odd.
Are you sure noesis supports the DXGI format it seemingly uses?
It shouldn't be just white.
Are you sure noesis supports the DXGI format it seemingly uses?
It shouldn't be just white.
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Re: DXGI ASTC .dds?
I tried the same file with a program called "Renderdoc" and it gave me the "Unsupported DXGI Format "174" error.
Perhaps the file is corrupted?...
EDIT: Wait...does it not say DX10? It says that for me.
Maybe I'm thinking of a different texture
Perhaps the file is corrupted?...
EDIT: Wait...does it not say DX10? It says that for me.
Maybe I'm thinking of a different texture
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Re: DXGI ASTC .dds?
maybe noesis doesn't support the astc compression in dds files. this enum on this website is not official from microsoft either. i think i heard that astc was added to dx11 or dx12 but their specs and docs are lacking a lot of updates. sure
i'm certain you could move the block data into another file format container and use noesis to open the stuff by fiile handler. i've seen somebody do that with some files.
i'm certain you could move the block data into another file format container and use noesis to open the stuff by fiile handler. i've seen somebody do that with some files.
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Re: DXGI ASTC .dds?
Yeah i just checked with some actual ASTC textures from Super Mario Odyssey.
Noesis can't open them.
Probably gets tripped up by it being a DDS in the case of M+R.
Noesis can't open them.
Probably gets tripped up by it being a DDS in the case of M+R.
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