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Tomb raider animations
- shakotay2
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Re: Tomb raider animations
dunno, at least you'll get a mesh with skeleton here using Gh0stBlade's fmt_TR2_mesh_1_5.py script with Noesis:
viewtopic.php?f=10&t=13501&hilit=fmt_tr2_mesh_1_
(Including support for bones and weights, iirc.)
viewtopic.php?f=10&t=13501&hilit=fmt_tr2_mesh_1_
(Including support for bones and weights, iirc.)
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Tomb raider animations
i have seen in youtube vidoes about lara animations used in unreal. I was wondering how they ripped it
Re: Tomb raider animations
Nothing have been ripped, if you talk about the TR2 remake, everything was done from "scratch" with 3ds max mainly.brolly234 wrote:i have seen in youtube vidoes about lara animations used in unreal. I was wondering how they ripped it
The lara model is based on a modified underworld version, but the animations are made with video references of underworld anniversary and legend.
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Re: Tomb raider animations
Sadly nobody has made an importer for Tomb Raider animations yet.
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