Hi guys,
id like to ask for some help/advice.
I managed to extract a game archiv (without any correct filenames or file extension [everything is just a .bin file]). Now i am - file by file - trying to find out what it is. I think i found a texture file with texturefinder 2.1 but somehow it seem that its not shown correctly.
Any advice what i am doing wrong to show that texture in a proper way? I tried all options from texturefinder.
Thanks for you help!
game file
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Texture Analysis
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Re: Texture Analysis
daemon1's "Raw texture cooker" can convert it as 512x512 BC7 (bc7_unorm)
you can open and convert the attached dxt10 dds further in Noesis
you can open and convert the attached dxt10 dds further in Noesis
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Re: Texture Analysis
awesome! great, thanks for your quick help! can open your file in noesis perfectlyAceWell wrote:daemon1's "Raw texture cooker" can convert it as 512x512 BC7 (bc7_unorm)
you can open and convert the attached dxt10 dds further in Noesis
one more thing tho: where can i find that "raw texture cooker" or what do you mean by that? haha
when i google it, i dont find anything lol
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Re: Texture Analysis
haha...i should better search here, than on google! thanks a lotAceWell wrote:you can find his program here
viewtopic.php?f=18&t=16461
how did you manage to find out it is BC7 and 512x512? The preview doesnt seem to work if i click on those settings (converting works tho)
edit: nevermind..preview works now haha. thanks again
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Re: Texture Analysis
the sample was headerless, so trial and error is only way my friendGinsor wrote:how did you manage to find out it is BC7 and 512x512?