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Star Wars First Assault Tech Demo models

Posted: Fri Apr 28, 2017 6:55 pm
by daemon1
Tool checked and working on all skeletal models from that demo.

Drag .skeletalmesh file onto .exe and it will extract model into 3 formats: .OBJ, .SMD and .ASCII. Only SMD file will have proper skeleton connected to bones. If NameTable.txt produced by Extract.exe will be in the same folder, bones will have proper names.

a quick solution for textures:
- run bms script on TFC, this will unpack all textures in raw format
- open them with noesis plugin (will not work for all of them, but most big ones)

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Re: Star Wars First Assault Tech Demo models

Posted: Sat Apr 29, 2017 12:45 pm
by daemon1
Umodel must be able to extract all textures from this game, but for some reason it refuses to get most of them. Maybe just needs some options. Anyway, you should be able to get any texture either with umodel or raw extraction tools provided here.

If you have troubles finding particular texture, just open its .Texture2D file and look for image offset in .TFC package. BMS script will unpack them with names according to these offsets. Like here for this blasterRifle, its usually there after those FFFFFFFFFFFFFFFFF, I marked it green:

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Re: Star Wars First Assault Tech Demo models

Posted: Sat Apr 29, 2017 7:05 pm
by ginev
Hey is it possible to release the game so we can download it.I have seen that you released some link in facepunch but the link dont work.Could you upload it somewhere else?

EDIT:Ahh never mind i get it.Thanks alot man!!!

Re: Star Wars First Assault Tech Demo models

Posted: Sun Apr 30, 2017 2:21 am
by JakeGreen
Thanks for the work on this i posted some sample files a few weeks ago and no one cared to look at so it's nice that you got it working.

Question though what is the command line for animations instead of skeletalmesh?

Re: Star Wars First Assault Tech Demo models

Posted: Sun Apr 30, 2017 6:26 am
by daemon1
JakeGreen wrote:Thanks for the work on this i posted some sample files a few weeks ago and no one cared to look at so it's nice that you got it working.

Question though what is the command like for animations instead of skeletalmesh?
command for what?

Re: Star Wars First Assault Tech Demo models

Posted: Tue May 02, 2017 6:50 am
by JakeGreen
i didn't type it right the first time anyways well you pointed out that -filter=skeletalmesh extracts models with bones but what would you put in place of skeletalmesh for animations?

Re: Star Wars First Assault Tech Demo models

Posted: Tue May 02, 2017 4:50 pm
by Highflex
Seems like UModel can extract all major animations :), so if you combine it with this tool it should work perfectly fine on import :)

Re: Star Wars First Assault Tech Demo models

Posted: Wed May 03, 2017 7:56 am
by JakeGreen
Highflex wrote:Seems like UModel can extract all major animations :), so if you combine it with this tool it should work perfectly fine on import :)
How did you get umodel to extract the animations because when i try to do that the CMD Umodel opens moves really fast and nothing gets exported.

Re: Star Wars First Assault Tech Demo models

Posted: Wed May 03, 2017 10:32 am
by Highflex
JakeGreen wrote:
Highflex wrote:Seems like UModel can extract all major animations :), so if you combine it with this tool it should work perfectly fine on import :)
How did you get umodel to extract the animations because when i try to do that the CMD Umodel opens moves really fast and nothing gets exported.
If you just check Animation it should process them ( then you can see detailed info about each anim sequence ), although there seeems to be a issue with the compression tracks so the export is not valid, i will see if i can fix this in my custom build of UE Viewer.

Re: Star Wars First Assault Tech Demo models

Posted: Mon Dec 07, 2020 4:42 pm
by Chaotic1870
i am 3 years late, but may i ask how to get the skeletalmesh? UModel seems to dislike First Assaults skeletal Meshes and all its grabbing are the 3rd person models which are downscaled by alot, thanks in advance!

Re: Star Wars First Assault Tech Demo models

Posted: Thu Dec 10, 2020 8:05 am
by daemon1
Chaotic1870 wrote: Mon Dec 07, 2020 4:42 pm i am 3 years late, but may i ask how to get the skeletalmesh? UModel seems to dislike First Assaults skeletal Meshes and all its grabbing are the 3rd person models which are downscaled by alot, thanks in advance!
umodel must extract them. Dont convert them, just extract assets.

Re: Star Wars First Assault Tech Demo models

Posted: Thu Dec 10, 2020 3:25 pm
by Chaotic1870
How do i get umodel to extract them? When i try it gives me an error and doesnt extract anything

Re: Star Wars First Assault Tech Demo models

Posted: Thu Dec 10, 2020 3:41 pm
by daemon1
Chaotic1870 wrote: Thu Dec 10, 2020 3:25 pm How do i get umodel to extract them? When i try it gives me an error and doesnt extract anything
read documentation or ask umodel author (gildor)

Re: Star Wars First Assault Tech Demo models

Posted: Thu Dec 10, 2020 4:20 pm
by Chaotic1870
Alright, well thanks for the help!

Re: Star Wars First Assault Tech Demo models

Posted: Sun Jan 17, 2021 5:49 am
by Chaotic1870
Hi again, im a bit new to umodel, i cant figure out how to extract anything, i asked over in the umodel forums and they werent much help, could someone here walk me through it? Sorry for the inconvenience, if anyone wants to speak to me directly my discord is Surestsafe#1870