Can someone teach me how to extract ISO and import to convert game models?
I just want rip some ghosts from this game.
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How to get Fatal Frame 4 (Wii) models with full skeletion?
- ngovandang
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
Files can be extracted with Dolphin emulator. (RMB - Properties - File System or something like that)
(Archivers can't open Wii ISOs, right?)
Then it depends on what's inside.
(Archivers can't open Wii ISOs, right?)
Then it depends on what's inside.
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- ngovandang
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
Apologize for my late replyingzheneq wrote:Files can be extracted with Dolphin emulator. (RMB - Properties - File System or something like that)
(Archivers can't open Wii ISOs, right?)
Then it depends on what's inside.
Followed your tutorial, I extracted the ROM.
it's content some format files:
*.BIN ---> I think this is game models. However, I just found 30 files totally 4mb - 151kb/file
*.RSL ---> Textures
*.THP ---> Movies
*.ARC ---> Game language settings
*.BRSTM ---> Sounds (It's been contented in a folder with name "SND". This folder and "Movie" folder are biggest size of whole the game)
*.IMG ---> Unknown. Content one file only, "Apploader.img" 239kb
*.BRSAR ---> Sounds
I just guess
Sorry, my English is not good
For sample files:
http://www.mediafire.com/file/8sac643ne ... rame_4.rar
If you wanted, I could send you full of files I have extracted, they are up to >800mb (Uncompress)
- zheneq
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
THP (movie), BRSTM (audio stream), BRSAR (sound archive) and ARC (generic archive) can be opened with Brawl Box. (Home Button menu is a special pause menu that must be in every Wii game AFAIK)
I guess RSL is some kind of universal container. I seems to be used only in Grasshoppers Manufacture games. BIN file in the archive seems to have the same structure. There were guys who extracted text and images from the game but that's all.
I guess RSL is some kind of universal container. I seems to be used only in Grasshoppers Manufacture games. BIN file in the archive seems to have the same structure. There were guys who extracted text and images from the game but that's all.
My plugins for Noesis: https://github.com/Zheneq/Noesis-Plugins
- ngovandang
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
Um... Does that mean no way to get full rigging ingame models?zheneq wrote:THP (movie), BRSTM (audio stream), BRSAR (sound archive) and ARC (generic archive) can be opened with Brawl Box. (Home Button menu is a special pause menu that must be in every Wii game AFAIK)
I guess RSL is some kind of universal container. I seems to be used only in Grasshoppers Manufacture games. BIN file in the archive seems to have the same structure. There were guys who extracted text and images from the game but that's all.
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
I guess there is no existing solution.
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- ngovandang
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
Don't worry you can extract the 3d models with bones, if i remember well. The game uses mdl0 format, and they have ben extracted in the past, just take a look at the older tread of the forum, or on the web.ngovandang wrote:
(u can even ripp the models in t-pose using the usual ripping tools like ninja ripper, 3dvia printscreen, and so on) in opengl mode, using the emulator.)
Another solution fast and easy if u are struggling to have those models is to go on xnalara site or devianart and downlod the rigged models, then you can convert the xnalara format (xps format if i remember well) with a script for 3ds max , (there should be even a script for blender and noesis, but i'm not so sure) just search with google. and you have the models. Happy newyear!
- zheneq
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
If the models are really in mdl0 format, they should be easy to spot.
Ngovandang, can you upload some more files?
Ngovandang, can you upload some more files?
My plugins for Noesis: https://github.com/Zheneq/Noesis-Plugins
- ngovandang
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
^^ Thank you, I'm a Xnalara worker. I want port ghosts from this game, but no one had ripped them. Capture 3D scene programs are good, but I have to meet the characters I want to port ingame. That take alot of time to play.Ares722 wrote:Don't worry you can extract the 3d models with bones, if i remember well. The game uses mdl0 format, and they have ben extracted in the past, just take a look at the older tread of the forum, or on the web.ngovandang wrote:
(u can even ripp the models in t-pose using the usual ripping tools like ninja ripper, 3dvia printscreen, and so on) in opengl mode, using the emulator.)
Another solution fast and easy if u are struggling to have those models is to go on xnalara site or devianart and downlod the rigged models, then you can convert the xnalara format (xps format if i remember well) with a script for 3ds max , (there should be even a script for blender and noesis, but i'm not so sure) just search with google. and you have the models. Happy newyear!
- ngovandang
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
^^ forgive my late, I didn't think new replies will be posted herezheneq wrote:If the models are really in mdl0 format, they should be easy to spot.
Ngovandang, can you upload some more files?
Here you go:
https://drive.google.com/uc?id=0B9ok-RJ ... t=download
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
Nope, models are stored in another format. I managed to extract vertices but I can't even figure out where faces are.
I can post what I have, in case somebody wants to help.
I can post what I have, in case somebody wants to help.
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- ngovandang
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
;-; post it please!zheneq wrote:Nope, models are stored in another format. I managed to extract vertices but I can't even figure out where faces are.
I can post what I have, in case somebody wants to help.
Btw, I think *.RSL format FF4 is similiar to No more heroes 2
Someone had released plugin for Blender to import *.RSL NMH2, but link has been removed
- shakotay2
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
the mesh seems to consist of digitized data (laserscanned object).
Autocreated faces don't work, but there should exist some algo to connect the points in the different parallel planes.You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
- zheneq
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio
That's what a mesh block looks like: pic
Three blocks of data, then references to them, and then - draw lists?
Noesis plugin is here: https://github.com/Zheneq/Noesis-Plugins (to view point clouds, though not all of them seem to work)
UPD: Found it viewtopic.php?f=18&t=6546
Three blocks of data, then references to them, and then - draw lists?
Noesis plugin is here: https://github.com/Zheneq/Noesis-Plugins (to view point clouds, though not all of them seem to work)
At least some meshes don't look that way.shakotay2 wrote:the mesh seems to consist of digitized data (laserscanned object).
Yep, these games are by the same developer. Where did you find the plugin?ngovandang wrote:Btw, I think *.RSL format FF4 is similiar to No more heroes 2
Someone had released plugin for Blender to import *.RSL NMH2, but link has been removed
UPD: Found it viewtopic.php?f=18&t=6546
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My plugins for Noesis: https://github.com/Zheneq/Noesis-Plugins