Zelorous wrote:-SNIP!-
Soul_ is right - you're doing it wrong. Which is the hilarious thing - all of the tools are self-explanatory, and the documentation is out there if you'd do more than five minutes of Googling. It's getting embarrassing at this point, however, SO. I'm figuring that you just haven't decrypted your files.
To prep the game files for extraction:
1. If your H5F files aren't accessible via Admin privileges, set that up. I won't bother walking you through that.
2. Download the
UWP Dumper tool to decrypt and dump the game files into a new folder. Documentation is included in the tool, I won't bother walking you through that.
3. Once you've done that, use the latest version of Module Extractor to extract the files out of your desired module file
- (any)globals-rtx-1 contains models
- globals-rtx-1 contains textures
- mainmenu-rtx-1 contains the main menu files
4. Drag/drop your desired module file onto the Module Extractor tool. It will automatically unpack the module file for you and spit out a new folder containing the unpacked files.
5. The content will be contained within the _chore folder (for example globals-rtx-1 > _chore > pc_ > objects)
6. Enjoy.
From there:
For bitmaps:
1. Download the aforementioned bitmap tool
2. Locate the file you'd like to convert
3. Each texture will have a BITMAP file, a generic file, and a number of CHUNK files. Drag/drop the BITMAP file onto the bitmap tool and it will dump out a DDS file for you.
4. Import the dumped DDS file into the latest version of Photoshop. Make sure you have the Intel Texture Works plugin installed as well.
5. Enjoy.
For models:
1. Ensure you have a relatively up-to-date copy of 3DS MAX.
2. Download the latest version of render_mesh from this thread (v5.5 is the latest version).
3. Drag/drop the render_mesh tool into 3DS Max to open it.
4. From there, locate the model folder you'd like to open.
- Model folders contain several files - you're going to be looking for the RENDER_MODEL file
5. Once you've found that, open it.
6. Enjoy.
Bear in mind that some models, and some textures, do not work. If they don't work, you're shit out of luck, cry some more. If you still can't get files out after this comprehensive walk-through, I invite you to try something novel and inventive, such as flushing your head down a toilet.