thx for your input
this plugin could work on all meshes or just on map ??
because, the archive than i have posted, cannot be imported by the old plugin
regards
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[X360] Star Wars Battlefront III pre-alpha (*.rax)
Re: [X360] Star Wars Battlefront III pre-alpha (*.rax)
i hope to get it working for everything but the focus is the maps
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- ultra-n00b
- Posts: 1
- Joined: Sat May 25, 2019 12:37 am
Re: [X360] Star Wars Battlefront III pre-alpha (*.rax)
Yes, here is a huge update. Someone (me) wrote a program that rips 98% of the map models from the game. Check out this video. Theres a link to the program that gets models out of the rax files. Watch through the video to understand how to get the models out of the game by hand. https://youtu.be/7nr3qzDD1cY
Re: [X360] Star Wars Battlefront III pre-alpha (*.rax)
kboy, you still around? Would you be interested in finishing that plugin with me? I know all the information we need to get models. Its a matter of expanding on your code to do additional things like rip animations. Believe me, it can be done.