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Leaue Of Legends Model/Animation Problems

Post questions about game models here, or help out others!
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baeckerskins
ultra-n00b
Posts: 3
Joined: Wed Jul 29, 2015 10:54 pm

Leaue Of Legends Model/Animation Problems

Post by baeckerskins »

I noticed the for far latest tool taken from this thread:viewtopic.php?f=16&t=8630
Still can't export certain character models without breaking some parts of a few animations.
I initially posted about it in the original thread but I just noticed that doesn't bump it here, so I thought I'd post it again:
Oh man I hope this thread isn't too dead yet, but I still have the problem with the seperate animations. I can specify it this time, though:
This is what using a certain ability should look like: https://gyazo.com/d3fc3d377333d50f47803630477b35eb
However, when I take that very same base model, still bound, and export it with the tool it looks like this: https://gyazo.com/733127a36d75252a020fdd3e9759a9db

That happens with every champion that has a certain way of animation: If you look at the animations it is made that they are 2 seperate ones. One is just the champion in basically t-pose with only the axes moving and they are spinning, and the other one is just his idle. I presume the game somehow overlays them to make it look smother so that his hand moves without his entire body pose resetting.
I really hope theres a fix for this since it makes modding for some champions completely impossible, I would greatly appreciate it if anyone was able to figure it out!
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